Previous / Main / Next


Annoyances and the Hunt
Mission:  Battle for Cobb's Knob
By Feena

Original Roleplay

I like the subtitle for this one: "Guess the shoe's on the other paw now."

Feena's got an action oriented story to tell in this one. While not as long as some of the Dash / Catrina monsters, or even as long as most solo Catrina pieces, I like the unique flavor of a Feena solo piece. It's got a charm all it's own.

She throws down with some of the common Muri-Dan in this piece. Having been separated from Catrina, she's on her own for a while. Check below to get an idea on how the devout servant of the Flying Spaghetti Monster does!


Flashback to a bit earlier...

Feena awoke with a rather loud yawn. It has been some time since she'd passed out after spending time with Catrina, and now night had fallen. Feena shook her head as she stood up and redressed, a little embarrassed by her brief nudity.

Now... Where was she? Oh, that's right, the park. Cat and I got intimate and... Where had Cat gone anyway? Feena sniffed around; terrible timing on her part, Catrina's trail ran cold. Well, I suppose we have important work to do, so I might as well hop to it.

Feena made a mad dash out of town, blowing past faces familiar and vague. She had to hightail it out and start tracking down the new threat, the Murri-dan. Of course, Feena ran the only direction she really knew well enough to find rats with another kind of rat, Cobb's Knob. She was right about one thing, the Goblin hole had Murri-dan surrounding it, and she knew she had now chance to take them all on.

Of course, she was well out of sight, but that didn't stop her from almost getting ambushed from her hiding spot. Good thing too, because she'd stretched out slightly to loosen some tense muscles. The back of her right hand brushed across unfamiliar fur, which startled her enough to swat back and then strike with her elbow. She quickly tucked and rolled aside, drawing her main dish as she tumbled. Drawing back, the rat that almost caught her tried to intimidate her, which ultimately got him a sore snout as Feena swatted him hard with her wok. It only angered him, which then led to Feena getting knocked into the air and back into a tree. Stunned, the pirate priestess dropped her melee weapon. Of course, like a good priestess of a Pirate Deity, she whipped her wand out and blasted her foe with a rapid-fire barrage of cold and spooky rays. She got lucky, the attack dropped her foe like a sack of 'taters. Feena quietly conjured up some sticky, ropey noodles and bound the rat to a tree, and then, to use a cliche'd term, got the hell out of Dodge.

She ran like mad, seeking refuge and possibly a less threatening opponent...

Of course, who should she stumble upon, but a trio of rats that had something on their claws. Feena could only guess, but something about them annoyed her more now. She was upwind, and in a prime sniper vantage; right near some huge bushes. She ducked behind them, and primed another magic barrage. Her gatling-style assault from her hidden cove caught them off guard, nailing at least one painfully. Feena gasped, her assault had hardly scratched these three...

The Murri-dan knew someone was near, and that someone was Feena. They began looking around for the bunny in the bushes, but Feena wasn't there. She'd moved as fast as she could as they closed, climbing a tree as best she could. She slipped out to a stable branch, and stood there panting. She knew now that she couldn't take them, but a glint of something in her eyes meant she had an idea.

In her best impersonation of the far, far eastern mythical angels of Divine Justice, Feena called down to them, "How dare you strike those who cannot fight, and do them harm when they cannot defend themselves from it? In the name of Justice, Protection, and a Plate of Warm Pasta, I will deliver hot justice from the hands of the Deity of Noodles!" Of course, unlike the old myths, Feena was clearly not ready for the ninja assault that the trio brought. She dove from the tree with barely enough time to dodge them, tumbling into the clearing. With the Murri-dan hot on her heels, Feena leapt into a diving roll, blasting out a stream of magical energy and Hot Lentil Soup at the Rats. With incredible luck, Feena still had enough time to plant her hand and throw herself into the air. With a quick aerial tumble created by purest luck, she threw herself wide, the moonlight glow through the trees almost giving her the appearance of angelic wings. Calling out in her best angelic voice, she declared in an almost timeless moment, "this ends here! Divine Noodle STRIKE!" She brought her wand down, firing off three rays of divine energy, each of which, to the target Ninja Rats disbelief (and Feena's own too), struck home with incredible force. They were all thrown back roughly against the trees. In a language Feena didn't know, the rats chittered between themselves, then ran off. Feena landed with a rather sound thud, her lucky streak having worn off. She could have sworn she heard a crack as she landed, but nothing hurt.

Of course, now Feena had gotten herself lost...

"Oh... Great... Now where am I?"

Panicked, the last sound Feena made for now was a piercing scream for help. "MOMMMMYYYYY!!!!!!!!!!"


 
Previous / Main / Next

 

Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, store, entry at Answers, KOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD
In other words, I don't own KOL, or KOKOL, and KOL doesn't own KOL. Get it? Good!
!

Index/ spoilers