Return of the Dashing Rogue (ran by Dash, Cattaras and Kattraina)

Historical recap: Things seemed a bit simpler back when Catrina Whiteclaw was still a hero, helping Sebastian Dash, Konall Bearsmasher, Prince Blahking , and the heroes of KOKOL in their fight against the Knob Goblin kingdom, starting when Catrina arrived during the first modern Chrono Dragon incident. Things started getting hazy when she had to face her worst nightmares on a quest to the nightmarish Hey Daze in a successful attempt to retrieve the Sun Orb. Unknown to her and the other heroes, it was later stolen, leading to the corruption of Catrina Whiteclaw, and the rise of her Feline Empire.

The Story so far: Since their rise months ago, things have seemed fairly civilized between the Feline Empire and KOKOL starting with the Generic Summer Vacation weekend that saw members of both factions working cooperatively. Although this continued through an extended crisis involving a travelling caravan of princesses who'd suffered an attack and multiple kidnappings, the tension built from the start.

The first eight princesses were rescued in the Kingdom itself in an event spanning half the kingdom as well as the skies. However, it turned out there were still three princesses missing in this quest, which would take us to a strange new land and see the return of an enigmatic KOKOL'er, and the debut of a hero.


A baker's dozen roleplays and co-writes move us across the oceans from the Loathing Kingdom to Honorburg!

Most of the action takes place in Honorburg, of course. Think of it as an episode of your favorite series where the episode is themed on another location, but has opening scenes in a familiar location, rather than just plopping you into the new location at the start of the story and explaining it later.

   This adventure takes KOKOL and the Feline Empire to the distant land, one drawn directly from Sebastian Dash's history, where they'll run into a new hero, Cyber Sunset. We'll also see a tender moment between Dash and Aleena, the return of a longlost KOKOL name, a little Lapine, Fahari appearing outside a live RP, another Fumblies chapter, and Cattaras Whiteclaw, who's continuing to come into his own as a player character. Things only heat up as the adventurers reach the heroic city of Honorburg on the search for the princesses, where they'll fight several gangs, and meet some new allies in the quest to save the princesses. Becky shines on her own and runs into an old friend. Cyber Sunset's first encounter with the Adventurers is a lil rough, but he bonds with Aleena and Dash, while Cattaras, Fumblies Todd, and others make their own smaller marks on the mission as well, all adding up to another impressive mission.

Feature characters: Zanther Wolf makes his long, long awaited return here! Although he only co stars in a couple co-writes, he makes an immediate and powerful impact on the mission. Just wish he could be around for more missions than he usually is.
Becky Joy is on top of her game for this mission, and she's all over, from the big 'heroes' misunderstanding fight' to the return of an old ally. She even gets in a lil flashback with Vixen! Oh, and her trademark four Knob Goblins are here, too - Red, Green, Goblina and Darson.
Cattaras Whiteclaw, having replaced Catrina as M's top PC, is starting to really come into his own. He has a long way to go, but this mission helps start pushing him into the 'top character' section. He's mostly in the mission with either Dash or Becky, or both, and friends.
Sebastian Dash is here, as he has been for every mission so far. From a shared moment of intimacy all the way through the Finale, the swordsman shines, which is fitting, since the mission is kind of named after him! He makes his return to the city he'd spent years in, years ago.
Aleena joins Dash for most of the mission, and like Dash holds his own, she owns her own. She definitely seems interested in what she finds in Honorburg, which is light years ahead of the Loathing Kingdom in terms of technology. Aleena bonds with Cyber Sunset and shows her rivalry with Catrina.
Cyber Sunset makes a debut late in the mission and manages to make a very solid impact of his own! The hero's a native of the city, and has teamed with Dash in the past, which definitely makes him a key player in the mission with a unique role all his own.
Sir Fumblies only gets a single solo up, and it's set in the Kingdom, but he's closely tied to the plot of the mission, as we find out later in this mission, and early in the next mission!
And featuring: Fahari, Todd Blackpaws, Vixen, Jake & Katlana, Jen Pi & Lady Goblin & the princesses, Coconut, Captain Morgan's pirate ship, Catrina Whiteclaw, Demesne, some Elite 7, and the population of Honorburg!
Antagonists for the series include (not necessarily limited to): Brawling thugs, the Fifh Column/ Council of the Fifth, Heckions, Bay City Bullies, several hired thugs, the Freaks of the Week, an insidious mage & the sorcerer's summonist, dark reflections of the sorcerer's summonist's enemies, and multiple misunderstandings.

 

 

(KOKOL forums)
Index


 
Roleplay title Writer(s) PC Cameos
(yes or no)
Information
Rollover: A Council Meeting Dash Yes! Jen Pi and Lady Goblin reveal there's 3 more princesses to be saved.. in the faraway lands of Honorburg!
Fahari's message for Dash Dash and Fahari/ Todd No. Fahari needs to talk to Dash, and Todd's just the bard to fetch the Dashing Rogue!
Top Speed Aleena and Dash Kinda Aleena and Dash bond at Dash's campsite, along with an intimate moment.
Dash and Aleena's trip to the Weeping Inn Aleena, Fahari, Dash, Todd no Dash and Aleena go to a bar, flirt, find Fahari in a fight, and manage to find a way to Honorburg!
Becky and the Pussycats Becky and Cattaras Yes After Cattaras cheers up Becky, the two meet with Catrina to come up with their own plans for getting to Honorburg!
Guess who Aleena and Dash run into on the ship? Aleena, Cattaras and Dash Yes After discussing Dash's past and the Chrono Quest mission, Aleena and Dash run into some surprised guests in Captain Morgan's quarters!
Two Codes for the Price of One Cyber Sunset no Cyber Sunset debuts! We learn about him and the city here.
A long awaited meeting Sir Fumblies no Sir Fumblies tries to talk Lady Goblin into staying. Princess Zeala, Scaros, and Princess Pi appear
Dash and Aleena on the prow(l) Aleena and Dash No Dash and Aleena talk about her past and Honorburg on the ride over
The ride to Honorburg.. and Cyber Sunset! Aleena, Becky, Cattaras, Cyber Sunset and Dash No Cyber Sunset gets into a big "hero misunderstanding" fight with the Adventurers.. but once the dust clears, it turns out they're after the same thing! (Of course.)
Becky Joy- and a shocking return Becky and Zanther Nope! Becky's out to steal.. at least, until the "mystery wolf" shows up to "talk" her out of it! Nice little piece with all of Becky's Knob Goblins here, too.
Zanther and Becky- Bullies and Heckions! Becky, Cattaras and Zanther no After fightin off an ambush and breaking up a gang war, Becky, her Knobs and Zanther run into Cattaras. The seven set off in search of clues on their mission to save the princesses!
Aleena and Dash- Infiltrating the Fifth Aleena, Cyber Sunset, and Dash no Aleena, Dash and Cyber Sunset run into a few difficulties in an underground Fifth Column bunker/ base
Flashback: How Becky and Vixen got on the ship Becky and Vixen No This is just a silly little flashback on how Becky and Vixen talked their way into the pirate ship to Honorburg!
FINALE Part I: Sure and Steady Dash and Katlana N/A Our heroes are split up into smaller groups! This finale starts the long act of bringing everyone together. Fumblies and Kadlin arrive in the city, Aleena, Dash, and Sunset are in trouble in the hideout, and Cattaras, Zanther and Becky get a lil help from a couple of the city's heroes!
Finale Part II: A call for adventurers Dash N/A Aleena and the three princesses are in huge trouble! Dash gets a little help from Cyber Sunset, but it's not enough to get him past the enemies... until the Calvary shows up in a major way! But all the backup in the world might not be enough to stop the evil mage before the mage can sap our heroes' life forces!
Finale Part III: phantom like movements Cattaras and Dash N/A A roaringly fun finish to the mission! Our collected heroes and villains fight a traitorous mage, his sorcerer's summonist, and dark shadows of themselves! Chaos reigns as our heroes unite, hoping to save Aleena and the princesses before their life forces can be drained, but what will it take to overcome the great and evil magic?! The finale comes to a close here!

 


Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, store, entry at Answers, KOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD!

 

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