![]() The Philler Gang (ran by Aleena, Sebastian Dash, Sir Fumblies and Cattaras Whiteclaw) Historical recap AiL's first ever roleplay featured Sebastian Dash, an Honorburg veteran. Honorburg wasn't really seen throughout the first season, dominated by KOKOL's battles with the Knob Goblins and Penguin Mafia, except for some phantom versions of Honorburg mobs. It was seen a little later on in Dash's dreams, but it isn't until Season two, deep into the Feline Empire age, that we finally visit it. The Story so far:After a relaxing summer vacation and downtime following the events of the zombie apocalypse and Degrassi Knoll situation, KOKOL and the Feline Empire are recruited to track down some kidnapped princesses. A second set of missing princesses leads several key figures in both organizations to Honorburg, where one of Dash's old allies, a teleporting hero named Cyber Sunset, joins in the quest. When the princesses are finally saved, however, complications set up to keep them in the city just a little longer. In a bit of departure from the normal, most of the mission goal unfolds during the mission itself. It all starts when it's discovered Kadlin Bearsmasher has been kidnapped and that Konall is involved. Rather than follow that story, the group of KOKOL'ers and Feline Empire loyalists (as well local city hero Cyber Sunset) get involved in a few internal conflicts. They also explore the city and run into various enemy groups. Although there's no Kadlin or Konall, nor any notable debuts, we do get a rare treat of a little Vixen, which is always nice. We also run into the Philler Gang for the first few times. Feature characters: Cyber Sunset debut the last mission but he really makes his presence felt in this one! I've long been under the impression that Sunset's presence was responsible for a noticeable improvement in AiL overall. As the character is based in Honorburg, he was an excellent addition to the mission, the only one so far to take place all in the confines of the 'futuristic' city.
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Roleplay title | Writer(s) | PC Cameos (yes or no) |
Information |
Rollover in Honorburg: Kadlin is missing! | Dash, Cattaras and Fumblies | semi | Sir Fumblies finds that Kadlin Bearsmasher is nowhere to be found, with signs of battle where he'd left her. He reports to Cattaras, who dismisses Fumblies but passes the information to Catrina- it looks like Kadlin's brother Konall might be behind it! Catrina confronts Dash and Aleena on the issue. |
In the Maws of Ya-Te-Veo | Cyber Sunset | No | Cyber Sunset and other heroes battle the Ya-Te-Veo tree, which is more dangerous than it sounds! Sunset reflects on his allies' plan to depart for Honorburg, and talks to a new hero about the battle with the tree. |
Death of a Hero | Aleena, Dash and Cattaras | Cat | Sebastian Dash, Aleena and the Whiteclaw siblings battle a ragtag group of ambushing enemies and then each other. Someone dies at the end. |
?!? (debut of the Becky Joy linebreaks!) | Becky Joy | no | After much silliness, Jester King of Beasts and Paladin sets off to find Catrina and Cattaras, which later inspires Becky to do the same thing. |
Aftermath (See you at the Crossroads) | Aleena, Catt and Dash | semi | Aleena freaks out after seeing Dash die, fighting to protect his body and failing to revive him... but someone is watching out for her. Meanwhile, Dash finds himself in the afterlife - for the moment. |
Todd and Becky go to Spaghetti Heaven | Becky and Todd | none | Todd and Becky set out with her Knob Goblin four to search for the Felines, Dash and Aleena, but end up commenting on the city and breaking up a gang war. Meanwhile, Jester King is clearly up to no good elsewhere in the city. |
Fallen Hero I: Recovery | Aleena and Dash | no | When Dash finally wakes, Aleena's sitting there, watching over him. Dash suffers from the effects of Catrina's attack on him, physically and mentally. |
Rising Discontent [Part 1] | Fahari and Fumblies | flashbacks | A flashback delves into the relationship between Kwadlin and Fumblies a little further. Meanwhile, in present time, Fumblies and Fahari delve into Fumblies's mindset a little and then find signs of Dash's mortal wounds. They also come across one of the many gang wars raging in Honorburg. |
The truth about Scaros [Part 1] | Scaros (rep. Fumblies) | none | Back in Seaside Town, Scaros treats the princess to a tour of Seaside Town. The two enjoy a meal, play and a brief encounter with the local thugs. |
Dash/ Aleena: Release | Aleena and Dash | no | Coming out of his hospital stay, Dash runs into Aleena. They share a lunch with Cyber Sunset, who offers some investigative leads for the attack on Dash, Aleena, Catrina and Cattaras. Cattaras also shows up; we learn the price he paid for saving Dash and Aleena. An exceptional characterization piece for all four. |
Rising Discontent (part 2) | Fahari and Fumblies | no | There's a battle on the streets between the Philler Gang and Fifth Column. Fumblies and Fahari aren't sure who's side to take but end up siding with the Column against the seemingly more powerful Philler Gang, who they find to be going after the kidnapped Kadlin. It ends the Philler Gang retreating after capturing Sir Fumblies. Fahari sets out after them. |
Catching a Break | Aleena, Cattaras, Cyber Sunset and Dash | no | Dash and Cattaras clear the air between them, delving into their history and their feelings on Aleena. Aleena drops in too. Meanwhile, Cyber Sunset's investigation into the attacks on the three and Catrina continue. Later, Sunset updates Dash and tries to get him to relax, but Dash has a few things to do still. Sunset tells him to at least invite Catt and Aleena to the club. |
To the Club | Aleena, Cattaras and Dash | no | Cattaras and Aleena flirt. Aleena isn't happy that Dash wants to set on his own but he promises her he'll be fine and sends them off to the club. Also, Aleena shows off, having her suit grow black fur. |
Rescue? | Aleena, Becky, Cattaras, Fahari, Fumblies and Vixen | no | Crazy, skipping Becky comes across the kidnapped group of Fumblies and his Knob forces. Vixen, Cattaras, Fahari and Aleena show up as backup, but things still turn out bad for our heroes, thanks in part to a debuting lightning mage. |
The Corner Pocket | Aleena and Cyber Sunset | yes | CS is hanging out at a local bar playing 'guess the drink' when he happens to overhear a conversation from the local thugs. Turns out to be about Aleena! Meanwhile, Aleena finds herself kidnapped by the lightning mage, Liet Nien, forced to play a card game. With her life on the line! Will Sunset make it on time? Can Aleena free herself? Dash cameos. |
What about Todd? | Todd Blackpaws | no | Todd and a new friend, a furry female named Millie, awaken in a cell after being taken down by Liet Nien. The lock's got a magical field to prevent it from being picked but Todd isn't giving up that easily. |
Planning an Escape | Sir Fumblies | no | When Fumblies dreams, Kwadlin wonders when he'll be escaping. Fumblies already has a plan to lead a ragtag group of prisoners into outwitting the guards. Even with his brutes nearby, did it succeed? (Yup, sure did!) |
(Dash) Jon and Chicago Denver | Dash | no | An interesting look into Dash's past as he seeks out a former city contact, an old newsie named "Chicago" Denver. Also, Dash reacts to Aleena contacting him via the nanoites in Dash's head. |
FINALE Part I: Capture and Escape | Aleena and Dash | Kinda | Philler reflects over the last few days, the capture of the heroes, and Fumblies escape from his cell. Meanwhile, Aleena finds herself and Becky imprisoned in separate energy spheres, Sunset finds himself and Vixen in separate cages, with some kind of gas keeping them from escaping, and Dash is trapped in a weird virtual reality. Can any of them escape? |
Finale Part II: Face to face with Philler | Aleena, Cattaras and Dash | yes | The heroes are free! They fight through Philler's armies and track down Philler himself for a final battle. But will even their combined might be enough to deal with Philler, his last line of defenses and some nasty surprises? |
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