The Philler Gang (ran by Aleena, Sebastian Dash, Sir Fumblies and Cattaras Whiteclaw)

Historical recap AiL's first ever roleplay featured Sebastian Dash, an Honorburg veteran. Honorburg wasn't really seen throughout the first season, dominated by KOKOL's battles with the Knob Goblins and Penguin Mafia, except for some phantom versions of Honorburg mobs. It was seen a little later on in Dash's dreams, but it isn't until Season two, deep into the Feline Empire age, that we finally visit it.

The Story so far:After a relaxing summer vacation and downtime following the events of the zombie apocalypse and Degrassi Knoll situation, KOKOL and the Feline Empire are recruited to track down some kidnapped princesses. A second set of missing princesses leads several key figures in both organizations to Honorburg, where one of Dash's old allies, a teleporting hero named Cyber Sunset, joins in the quest. When the princesses are finally saved, however, complications set up to keep them in the city just a little longer.


In a bit of departure from the normal, most of the mission goal unfolds during the mission itself. It all starts when it's discovered Kadlin Bearsmasher has been kidnapped and that Konall is involved. Rather than follow that story, the group of KOKOL'ers and Feline Empire loyalists (as well local city hero Cyber Sunset) get involved in a few internal conflicts. They also explore the city and run into various enemy groups.

Although there's no Kadlin or Konall, nor any notable debuts, we do get a rare treat of a little Vixen, which is always nice. We also run into the Philler Gang for the first few times.

Feature characters: Cyber Sunset debut the last mission but he really makes his presence felt in this one! I've long been under the impression that Sunset's presence was responsible for a noticeable improvement in AiL overall. As the character is based in Honorburg, he was an excellent addition to the mission, the only one so far to take place all in the confines of the 'futuristic' city.
Aleena continues to thrive this mission. She finds her abilities nuetralized on more than one occasion, but when she is able to use her suit and fighting skills, she is quite effective.
Sebastian Dash actually faces death in this mission but pulls through. That's just the start of the action for him, too!
Fahari is starting to really come into her own with this mission. She starts developing a chemistry with Sir Fumblies, which goes a long way here. Speaking of him...
Sir Fumblies can somewhat be considered the first player in the mission (along with Fahari) to really move the focus to the Philler Gang, which makes sense as you'll see in the Finale. We also get a bonus story with Scaros back in the Loathing Kingdom.
Becky Joy is fun as always! All four of her Knob Goblins are here in the story at some point or another.
Todd Blackpaws comes in a little late, but is impressive in the co writes he's in. He teams up with Becky and meets a cute local city girl.
And featuring: A few pirates, Black Paladin, the Feline Goddess, the House, Jester King of Beasts, Milly, Scaros, the spirit of Sneaky Pete, Vixen, Catrina Whiteclaw and several local Honorburg heroes (including Spectrum) and citizens.
Antagonists for the series include (not necessarily limited to): The Fifth Column, The Geppetto Faction, Liet Nien, the Philler Gang, Leo T. Philler, the Ya-Te-Veo tree and other random thugs, including a bugbear gang.

 

 

(AiL forums)
Index


 
Roleplay title Writer(s) PC Cameos
(yes or no)
Information
Rollover in Honorburg: Kadlin is missing! Dash, Cattaras and Fumblies semi Sir Fumblies finds that Kadlin Bearsmasher is nowhere to be found, with signs of battle where he'd left her. He reports to Cattaras, who dismisses Fumblies but passes the information to Catrina- it looks like Kadlin's brother Konall might be behind it!  Catrina confronts Dash and Aleena on the issue.
In the Maws of Ya-Te-Veo Cyber Sunset No Cyber Sunset and other heroes battle the Ya-Te-Veo tree, which is more dangerous than it sounds! Sunset reflects on his allies' plan to depart for Honorburg, and talks to a new hero about the battle with the tree.
Death of a Hero Aleena, Dash and Cattaras Cat Sebastian Dash, Aleena and the Whiteclaw siblings battle a ragtag group of ambushing enemies and then each other. Someone dies at the end.
?!? (debut of the Becky Joy linebreaks!) Becky Joy no After much silliness, Jester King of Beasts and Paladin sets off to find Catrina and Cattaras, which later inspires Becky to do the same thing.
Aftermath (See you at the Crossroads) Aleena, Catt and Dash semi Aleena freaks out after seeing Dash die, fighting to protect his body and failing to revive him... but someone is watching out for her. Meanwhile, Dash finds himself in the afterlife - for the moment.
Todd and Becky go to Spaghetti Heaven Becky and Todd none Todd and Becky set out with her Knob Goblin four to search for the Felines, Dash and Aleena, but end up commenting on the city and breaking up a gang war. Meanwhile, Jester King is clearly up to no good elsewhere in the city.
Fallen Hero I: Recovery Aleena and Dash no When Dash finally wakes, Aleena's sitting there, watching over him. Dash suffers from the effects of Catrina's attack on him, physically and mentally.
Rising Discontent [Part 1] Fahari and Fumblies flashbacks A flashback delves into the relationship between Kwadlin and Fumblies a little further. Meanwhile, in present time, Fumblies and Fahari delve into Fumblies's mindset a little and then find signs of Dash's mortal wounds. They also come across one of the many gang wars raging in Honorburg.
The truth about Scaros [Part 1] Scaros (rep. Fumblies) none Back in Seaside Town, Scaros treats the princess to a tour of Seaside Town. The two enjoy a meal, play and a brief encounter with the local thugs.
Dash/ Aleena: Release Aleena and Dash no Coming out of his hospital stay, Dash runs into Aleena. They share a lunch with Cyber Sunset, who offers some investigative leads for the attack on Dash, Aleena, Catrina and Cattaras. Cattaras also shows up; we learn the price he paid for saving Dash and Aleena. An exceptional characterization piece for all four.
Rising Discontent (part 2) Fahari and Fumblies no There's a battle on the streets between the Philler Gang and Fifth Column. Fumblies and Fahari aren't sure who's side to take but end up siding with the Column against the seemingly more powerful Philler Gang, who they find to be going after the kidnapped Kadlin. It ends the Philler Gang retreating after capturing Sir Fumblies. Fahari sets out after them.
Catching a Break Aleena, Cattaras, Cyber Sunset and Dash no Dash and Cattaras clear the air between them, delving into their history and their feelings on Aleena. Aleena drops in too. Meanwhile, Cyber Sunset's investigation into the attacks on the three and Catrina continue. Later, Sunset updates Dash and tries to get him to relax, but Dash has a few things to do still. Sunset tells him to at least invite Catt and Aleena to the club.
To the Club Aleena, Cattaras and Dash no Cattaras and Aleena flirt. Aleena isn't happy that Dash wants to set on his own but he promises her he'll be fine and sends them off to the club. Also, Aleena shows off, having her suit grow black fur.
Rescue? Aleena, Becky, Cattaras, Fahari, Fumblies and Vixen no Crazy, skipping Becky comes across the kidnapped group of Fumblies and his Knob forces. Vixen, Cattaras, Fahari and Aleena show up as backup, but things still turn out bad for our heroes, thanks in part to a debuting lightning mage.
The Corner Pocket Aleena and Cyber Sunset yes CS is hanging out at a local bar playing 'guess the drink' when he happens to overhear a conversation from the local thugs. Turns out to be about Aleena! Meanwhile, Aleena finds herself kidnapped by the lightning mage, Liet Nien, forced to play a card game. With her life on the line! Will Sunset make it on time? Can Aleena free herself? Dash cameos.
What about Todd? Todd Blackpaws no Todd and a new friend, a furry female named Millie, awaken in a cell after being taken down by Liet Nien. The lock's got a magical field to prevent it from being picked but Todd isn't giving up that easily.
Planning an Escape Sir Fumblies no When Fumblies dreams, Kwadlin wonders when he'll be escaping. Fumblies already has a plan to lead a ragtag group of prisoners into outwitting the guards. Even with his brutes nearby, did it succeed? (Yup, sure did!)
(Dash) Jon and Chicago Denver Dash no An interesting look into Dash's past as he seeks out a former city contact, an old newsie named "Chicago" Denver. Also, Dash reacts to Aleena contacting him via the nanoites in Dash's head.
FINALE Part I: Capture and Escape Aleena and Dash Kinda Philler reflects over the last few days, the capture of the heroes, and Fumblies escape from his cell. Meanwhile, Aleena finds herself and Becky imprisoned in separate energy spheres, Sunset finds himself and Vixen in separate cages, with some kind of gas keeping them from escaping, and Dash is trapped in a weird virtual reality. Can any of them escape?
Finale Part II: Face to face with Philler Aleena, Cattaras and Dash yes The heroes are free! They fight through Philler's armies and track down Philler himself for a final battle. But will even their combined might be enough to deal with Philler, his last line of defenses and some nasty surprises?

 


Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, store, entry at Answers, KOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD!

 

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