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Mission: The Philler Gang
MISSION INFORMATION
Here we go with the second of two straight missions focusing on Honorburg.

Exploring the mysteries of the Philler Gang and Honorburg...


MISSION INFO

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Next up, we tackle another dimension (another dimension, another..) before returning to the Loathing Kingdom, where we settle in for a while. As the Rollover itself was somewhat vague, I listed a lot of the need to know information for players in the Mission Notice.

As you can see, we've a core of players who make up most of the writing. Enjoy.


  Pieces missing notes:

Aleena, Cattaras and Dash's third of three

Aleena, Becky, Cattaras, Fahari, Fumblies and Vixen


 

 

Mission notice - archive copy
Posted by: Dash

 
Hello, everyone.

We're kind of doing a filler mission here! Thus, the name of it. Sorry to take so long getting notes up. Expect a generous amount of time to roleplay here. I hope we can keep the activity heavy and strong despite this, though!

If you've read the Rollover, you'll know the situation. Kadlin Bearsmasher is missing. It isn't much of a mystery. It seems pretty clear Konall Bearsmasher is behind this one. Since we're building up to the next mission with this one, we're going to have to look at this one a little differently.

The key to this mission will turn out to be the gang that attacks Dash, Catrina, Cattaras, and Aleena at the end of the Rollover; they should play into your stories if possible, and whenever possible.

Help me flush out the city, too! Take a side quest if you want. Have your characters ambushed if you want. I'll work with you to tie it into the story, or come up with your own reasons to tie things together. Let's try to get more plot going, and the best way to do that is, of course, conflict!

We've got a whole, barely developed city that I'd like to see fleshed out, too. If you wanna work with the main story, talk to me. Here's the information I can release now.

The group is after Kadlin. The reason is, they want that dragon of hers. There's a mysterious individual in control of the group, but for now, we do NOT know what we're dealing with in the early stages. We just know someone's going to throw attack after attack after anyone involved in this.

Make up your own parts of the Honorburg, (check out the link) or get in contact with me, Catrina, and Cyber Sunset if you want help with ideas for the city and enemy groups.

Any questions, post them in game discussion and let me know you posted, or PM me.

SD/ sg

 

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RP Notes - archive copy
Posted by: Dash

 
Goodluck, everyone!

Please post your roleplay notes here. A Synopsis, and the must know information about the roleplays, co writes and any Live RP's...

 

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Cyber Sunset's only solo - archive copy
Posted by: Cyber Sunset

 
In the Maws of Ya-Te-Veo

Cyber Sunset deals with his avoidance issues by avoiding problems and going to find the nearest work for stalwart protectors of the city, in this case a gigantic, monstrous tree known as Ya-Te-Veo (roughly translated as "Now-I-See-You.") He uses some poison given to him by a fortune teller a few weeks earlier to make his sword extra effective against plants and teleports into the heart of the giant tree's swirling vines and branches to strike a decisive blow against it, though he is caught in its death throes and rendered unconcious when the tree's vines work together to constrict his lungs.

He wakes up after the other heroes finish the job of killing the tree and meets a new hero who calls himself "Spectrum." He gives Spectrum a pep talk, and leaves to find more hero work, not knowing he's running straight for a sizeable section of the plot.

 

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Aleena, Dash and Cattaras's first of three - archive copy
Posted by: Dash

 
Definitely read this one before you read the notes!

Really.

Okay, well here's the notes. We're picking up from the Rollover, where Catrina and Cattaras superspeed delivered Aleena and Sebastian to the location where Kadlin had vanished. The idea was to get a clue to what was going on. Instead, they got ambushed.

During the fight, Aleena retrieves Dash's old sword from Cattaras, who had worn it until this point after Catrina's theft of it several missions ago. With all of our Adventurers' enemies killed or chased off, unfortunately, a fight broke out between Dash and Catrina, right after Dash spoke of being her 'champion,' which itself is worth noting in the big picture.

Cattaras tried to stop the two, but Aleena tackled him. While the two were pinning each other, Dash and Catrina fought it out. This ended abruptly when Catrina supersped behind Dash, killing him to end the roleplay.

Of note here are the various types of enemies used in the roleplay, and the fact they went after Dash and company because they realized the four had a connection to Kadlin. As you might remember from the mission notes, they're out to get the 'dragon in a bottle' Kadlin holds.

Presumably, they'll also be looking for revenge against Adventurers now. Is it possible they were tied to the monster activity in Sunset's solo?

 

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Becky Joy's only - archive copy
Posted by: Becky Joy

 
A Becky Joy solo piece!

Broken down into 5 pieces.

  • 1) Becky gazes over the sea, joined soon by Goblina. Cue cute conversation.
  • 2) Green wonders how soon they'll leave port which somehow gets Red thinking about food… again.
  • 3) Becky notices Cat, Catt, Dash and Aleena are gone. Cue confused conversation.
  • 4) Cut to Jester King of Beasts annoying Black Paladin. They then confront a pirate and somehow find out where Catrina and the others took off to. Jester decides they're going to follow.. er.. not the pirate. He gets knocked out.
  • 5) Short scene ending it where Jester King decides to confront Becky over his plans. Kept purposefully short.

 

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Aleena, Dash and Cattaras's second of three - archive copy
Posted by: Cattaras Whiteclaw

 
(Because I'm an evil sob :P)

<Cattaras' voice from offstage> He WHAT? But.. I just told her... you have any idea what a fool I look like now!

...

You're kidding, right? I'm in no shape to go out there, I mean- Look at me!

...

Oh haha. What do you expect me to do with this?

...

You know, Mitch. One of these days we're gonna have a looooong talk

---- Cattaras Whiteclaw stalks ont the stage, holding a white card only big enough to cover 'the business' between him and you.

"Okay people, listen up..."

As he begins to speak a long match comes out and lights the corner of the card. Cattaras' eyes widen.

Crap....

Um.. okay.. New RP's up. In it we find out what happened after the fight. I decide to go against Catrina and take the wounded to hospital They'll both be okay but...

The card is fully aflame along the edge and growing shorter quickly...

eep... um.. Well Dash says he had this kind of.. well I won't say what it was but it 's just a bunch of bullcrap because the Goddess isn't nothing but some pap they feed kittens...

the fire is quickly approaching his fingers

<Rapidly>uf. Well anyway I spend some time with Aleena and she-I finally tell her that I have feeliings for her but I gotta leave becausOW!

Cattaras drops the last ashes of card and storms off- showing off a well tented loincloth

<offstage>I DON'T CARE IF YOU ARE MY WRITER YOU'RE A DEAD MAN, MITCH!

 

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Becky and Todd's only - archive copy
Posted by: Becky Joy

 
Breaking news rocks the city yet again, this time in the form of Becky Joy!

RP: Todd and Becky go to Spaghetti Heaven (Featuring Blackpaw and the Knobbies!)

Becky and her four Knob Goblins set out into the city but quickly spot Todd Blackpaws, either standing nearby or following them. Becky explains, in her own unique rambling, how she wants to find out where Cat, Catt, Dash and Aleena are, realizing the delay probably means there's a fight somewhere!

However, through contrived circumstances involving a ninja (throwback reference to Live RP 13), our heroes wind up in the middle of a huge fight in the city.

That's about all there is to it. They team with some interesting local heroes to break up a fight between the Fifth Column and the Geppetto Faction.. maybe you can guess their inspiration. They use animated wooden dolls as weapons.

Todd does some grandstanding.. They win, and stay around for dinner at Spaghetti Heaven (offering free tattoos), to be followed by dessert at an ice cream shoppe, which has a cute neko (maybe) girl on duty!

Ideally, a future roleplay will introduce a couple characters come lookin' for Todd and Becky.. We'll see.

 

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Aleena and Dash's first of second - archive copy
Posted by: Dash

 
Dash/ Aleena co write

This's just a little co write with Dash starting to recover from his injuries, finally regaining consciousness and seeing Aleena there. Aleena's been giving nanite heating to Dash since she was released days earlier.

Dash is confused when he's told it was Catrina who struck Dash down, and Cattaras who helped save them.

And this time, Dash seems to remember more of the Goddess related dreams from earlier.

The roleplay left Aleena's nanites put Dash into a dreamless sleep to let Dash recover quicker, hopefully by the next day.

 

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Fahari and Fumblies's first of two - archive copy
Posted by: Fahari

 
(yeah I know this is late- sorry Also it's not going to be in my usual form. :( )

Okay New RP is up starring Fumblies and Fahari. In it we watch the Fumblies search to find Kadlin, but we also learn that he had ulterior motives in earlier missions.

We watch Fahari as she tries to find where the other Feline's went to- and finds Fumblies already there.

We learn that Fumblies has a thing for catgirls antthat this particular catgirl isn't as stone cold as we thought!

We then finally follow the scents to- surprizse- a bit battle!

 

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Scaros's only - archive copy
Posted by: Sir Fumblies

 
The truth about Scaros is the first in a set to take Scaros from NPC to PC status...

Basically it is a date with Lady Goblina involving shopping, a play and surprise attempted mugging.

 
Really it is better than it sounds

 

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Aleena and Dash's second of two - archive copy
Posted by: Dash

 
Dash gets out of the hospital. Aleena was there to greet him.. Dash has recovered surprisingly fast, due probably to Aleena's nanoites. The two run into Cyber Sunset, but no news has been gained on Kadlin. Next they run into a beaten up Cattaras. The four chat and talk about ways to track down news on Kadlin's disappearance, and the mysterious gang that attacked Dash, Aleena and the Whiteclaw siblings days earlier.

We leave it on that, basically.

 

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Fahari and Fumblies's second of two - archive copy
Posted by: Sir Fumblies

 
RP is up with the big battle

Philler Gang vs Fifth Column

It is revealed that Philler Gang is still looking for the dragon and Kadlin

Fumblies has his arm shattered before his entire unit gets captured

Philler Gang heads in the other direction from the way Kadlin was taken.

RP ends with Fahari figure out who to follow.

 

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Aleena, Cattaras, Dash and Cyber Sunset - archive copy
Posted by: Dash

 
Significant co write up, posted by Cattaras.

Recaps some history early on, including some never before seen history on Cattaras. Specifically, we learn a lot about what happened to the big cat after Catrina escaped (which you can read about in the Find the Toot mission, I believe.)

The two and Aleena also talk about their feelings. How her lifespan far exceeds hers, although Catt encourages her to live in the moment. Meanwhile, Sunset's out trying to track down who the group that ambushed them might be. No real leads until he goes to check up on Dash, who mentions recognizing a Triangle of Barb member among the ragtag group that attacked them. Dash also mentions the group being tied to the attack on Kadlin and her kidnapping, which Sunset was unaware of.

Dash has a little business to take care of, while Sunset decides to go clubbing, and invites Cattaras and Aleena along to relax.

Definitely a piece worth reading, as we learn a bit about the history and personalities of all involved; Catt&Cat, Dash, Aleena and Sunset.

 

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Aleena and Cyber Sunset's only - archive copy
Posted by: Cyber Sunset

 
The Corner Pocket

"The Corner Pocket" begins with Cyber Sunset identifying mixed drinks by their taste at the club named The Corner Pocket. While he waits for a tricky drink to be mixed (a Tom & Jerry), he overhears a gangster speaking to a poorly disguised cultist about someone who was kidnapped. He deduces from the description that this refers to Aleena, and decides to follow the cultist.

Meanwhile, Aleena awakes to find herself tied up and hanging upside down in a palatial casino, suspended over a tank of acid (with a shark in it) and is confronted by a mage named Liet Nien who had organized his cult to serve some entity he called The House, apparently some being that passed itself off as an embodiment of the forces of luck, chance, and probability. He offered to play a game of Aleena's choosing (Go Fish), and stated that if she lost, she would fall into the acid as a sacrifice. When asked what she would declare for herself if she won, she refused to dignify that with a response, and so the game began.

After a stunning victory on Aleena's part, she expected to be let free, but was reminded that she had not stated any stakes for victory. He offered a second game, but she refused, prompting the magically living ropes around her to drop her into the acid just as Cyber Sunset caught up. Aleena, protected by her suit, was unharmed by the acid, and was able to escape the shark easily. Cyber Sunset engaged Liet, and flipped him into the waiting mouth of the shark below.

Aleena then destroyed a massive, alter-like slot machine that seemed to resonate with the weird energy worshipped by the cult, and Cyber Sunset teleported Liet out of the shark (but knocked him out for good measure.) Aleena then discovered a matchbook on one of the minions that she recognized from the group that attacked her, and wondered if it might lead to other kidnapped heroes. Cyber Sunset teleported them away, just as a mysterious coin fell from the destroyed slot machine, rolled to the comatose Liet's hand, landed to show Heads, and began to glow...

 

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Todd Blackpaw's only - archive copy
Posted by: Dash

 
Since I helped with Todd's post, I'm doing notes on it! (So you can blame most of the neko girl on me.. :) )

It's pretty much to the point. Todd wakes up with the neko girl in a prison, and flashes back to being ambushed. Todd overcomes a magic lock; the neko girl (Milly) is reluctant to go with, but Todd talks her into it. Despite this, Milly has a bad feeling that something's about to go wrong any second.

There's an extra little bit of history in here, based on a real life story. "The Laflin act, years before even you were born, was some religious balloga about cross-breeding being against the One and Only's will, she said, citing it as a bad time for immigrants. Based on history my friend Dora told me about. :)

 

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Sir Fumblies's only solo - archive copy
Posted by: Sir Fumblies

 
Fumblies wakes up in a prison. After a dream-conversation with the mysterious Kwadlin, Fumblies orginizes an escape with several of the other prisoners. (Fumblies manages to pick up his four Knob brutes along the way.) Presumably, they head for the final confrontation with Kwadlin.

Thank Dash for the NPCing

 

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Dash's only solo - archive copy
Posted by: Dash

 
No problem, Fumblies, was a pleasure NPC'ing for you and Todd.

Onto my last bit, which basically has Dash track down a couple old contacts, who tell Dash a bit about the Philler Gang.. including how they've been up to kidnappings recently.. Dash realizes he has to get down to the Pellr Hotel.. which is most likely a front for Philler..

Dash takes a reporter with him, but only if the reporter promises to keep to a safe distance, which he does.. (The reporter being Jon, brother to "Chicago" Denver, the contact Dash'd come to see..)

 

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Scorecard - archive copy
Posted by: AiL

 
Mission #3, which is our sixteenth ever mission, has officially come to an end as of this post. It had a number of excellent moments in it, and featured a total nine player characters and a host of interesting NPC's as well! We had 11 co writes, and six more solo writes. (I think that's right!) Dash died and recovered, Sunset and Fahari came into their own, Todd took his game up to the next level, and Aleena put in another solid performance on a mission where several of us really stepped up our game!

And when it was all said and done, Sir Fumblies took it all! Big congratulations to Kris, who earns himself an impressive win on a mission where no one phoned it in. Except maybe Vixen, but that's due to her handler being busy with real life work, hehe.

After that, as you'll see below, comes me, then Mitch's characters and Cyber Sunset. Fahari follows with her strongest mission ever. Then it's Aleena, who really did better than her points indicate. But like I said, a lot of us just really stepped it up this mission!

Ignore Jester king, who doesn't actually get points. Vixen rounds it up. Even though she only showed up a little, it's actually her best points total in a while.

I'm including the points spread from our mysterious Ichiro, who once again votes for AIL. Thank you, Ichiro, for taking the time to do this and provide comments!

Note Jester King doesn't actually get points, since he's a NPC. One anyone's free to use, since he's an Elite 7.

Ichiro,Jun 15 2011, 10:26 AM
Points:


Fumbies - 20. I have never seen Fumblies on the ball this much before.
Dash - 19. It was close, but Dash just ends up taking second.
Becky - 18. Do I really need to explain how much I adore Becky?
Todd - 17. His work with Becky was high class, but that solo rp is what pushed Todd up this high.
Fahari - 16. This is the first time I have really seen Fahari rp, and it was good.
Cattaras/Cyber Sunset - 14. Both characters seem to be coming out of their shells, Cattaras now adjusting to being a good guy, while Cyber Sunset is still finding his stride in general. Both still put forth solid efforts.
Aleena - 13. I want to note Aleena wasn’t bad, she just wasn’t on her usual game and everyone else was just top notch this mission.
Jester? - 12. I want to see more from him, as he can be pretty entertaining.
Vixen - 8. Do more… RAWR.

So here's our second season totals, updated! No debuts this mission but I expect plenty on the next mission!

Sebastian Dash is still leading with 62 points! He's mine, yeah, but don't worry. I could see any one of a number of characters stepping up to challenge Dash in the next mission and take the season lead!

Becky Joy, also mine, is trailing Dash, just one point ahead of the third spot at 56 points! I wouldn't have seen this coming when Becky first debut, with her far, far less than serious style and occasionally annoying personality, but it goes to show any syle can really be mastered so long as enough effort, time are put into the boards!

Congratulations, Aleena! Not just on your 55 points, but on a very strong effort with AIL so far. I really look forward into seeing how your style continues to develop, as I feel you're just starting to come into your own. I wouldn't be surprised to see you take the board's lead at some point, either.

Sir Fumblies's mission win brings him up to a solid 54 points. I expect to see him continue to make solid showings, and I wouldn't be surprised to see him win more missions in both this season and future seasons.

Cattaras Whiteclaw, even with 44 points, is still trailing Sir Fumblies with a full ten points, but it's enough to give him fifth place. Cattaras served as a NPC in season one. Interestingly, the finale of the third mission on the first season saw his 'mentor,' now known as Daisuke, 'cameo' (kind of) in the mission Finale. Cattaras and the real Daisuke officially debut the next mission. For season two, Cattaras has swapped NPC/ PC positions with his sister, Catrina. Interesting.

Two characters really stepped up for the first time this mission, despite being around for a while. Of the two, Todd Blackpaws is a bit ahead in points, with 32 points this season. His work with Milly was cited as the third best roleplay this mission. Will we see more of Milly in the future? We don't know, but I'm sure we'll see more of Todd!

Fahari comes next with 25 points Fahari, like Todd, really stepped up her game here, jumping from a forgettable bit player for the first time in this mission.

Likewise, Cyber Sunset had jumped in midway through the last mission. He kicked us off this mission. Good job, CS. You've gotten yourself 22 points for the season so far!

Of the remaining positions, none were active this mission.

Ozzie Whelk, who's got 19 points, is very much expected to make his return the next mission or soon after.

Zanther Wolf has only made one showing which accounts for his 16 points. I DO hope we'll see more of Wolf again sometime!

Konall Bearsmasher hasn't been around in a while. He was originally going to be featured in this mission before things changed. 15 points.

Vixen showed up for the mission! That accounts for her 11 points.

Not seen in a while, Dios has 10 points for the season while Samus X-Treme has 9 points.

Wrapping us up, we've got Kadlin Bearsmasher with 8 points and Werevamp with 2 points. I'd be surprised to see Werevamp ever again, but I have hopes we'll learn the fate of Kadlin.. maybe even the next mission?

Edit: 17th place, tied with one point each, Amrus and Lapine! Almost forgot them!

 
Thanks again to everyone who helped make The Philler Gang a successful mission!

 

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Ordered by alphabet MISSION points!

KOL mission point totals- winner in gold
  • Aleena - 13
  • Todd Blackpaws - 17
  • Sebastian Dash - 19
  • Fahari - 16
  • Sir Fumblies - 20
  • Becky Joy - 18
  • Cyber Sunset - 14
  • Vixen - 8
  • Cattaras Whiteclaw - 14

Ordered by alphabet SEASON total to date so far

KOL mission point totals- current leader capitalized
  • Aleena - 55
  • Amrus - 1
  • Kadlin Bearsmasher - 8
  • Konall Bearsmasher - 15
  • Todd Blackpaws - 32
  • SEBASTIAN DASH - 62
  • Dios - 10
  • Fahari - 25
  • Sir Fumblies - 54
  • Becky Joy - 56
  • Lapine - 1
  • Cyber Sunset - 22
  • the werevamp - 2
  • Ozzie Whelk - 19
  • Cattaras Whiteclaw - 44
  • Vixen - 11
  • Samus X-Treme - 9
  • Zanther Wolf - 16

 

 

Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, store, entry at Answers, KOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD!

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