Official player bio

Character section
Adventures in Loathing

 

 


 
Becky travels with new friends like Blackeagle and old friends like Spaghettigirl!

Name: Becky Joy
Height: 5'7
Weight: Undisclosed
Path: Fun adventures!
Occupation: Degrassi Deputy sheriff (?), wandering adventurer, entertainer
First public appearance (infant): Dropped off in the Oasis for safe keeping
First public appearance (adult): First made her name along with Zanther Wolf in Seaside Town
First AiL Appearance: IMPRESS for SUCCESS: Welcome to Wolf's Jungle!
Updated: August 28th, 2017 (through Season three, mission #2: Rats, Bats and other types of Vermin)

Personality: Becky seems rather childlike at times, even in battle. Nevertheless, with the right focus, she's competent in battle. She's often seen with some or all of her four Knob Goblins- Red, Green, Goblina and Darson. Becky isn't afraid to go it alone when required but seems to prefer travelling with others.

Skills and abilities: Using a toy yeti to focus her magics, Becky wields a wide variety of cold and ice based attacks. Though often prone to stopping in the middle of a fight to play child's games, she nevertheless often seems to have a near infinite supply of 'juice' for her magic attacks. She also her aforementioned squad of Knob Goblins, which may have grown since her departure from the Feline Empire.

Current status:  Currently thought to still be in Seaside Town after she and Spaghettigirl (with allies) failed to stop Lord Spookyraven's revival, although they managed to escape his manor.
 

Recent news:  Becky suffered a concussion when she and others helped Prince Blahking's Elite 7 but Spaghettigirl was able to patch her up and get her to rest. The two have adventured off and on together since. Becky was again injured when she, Jen and Cattaras fall to Daisuke's group, but Fumblies saved the day! Since then, she helped find some missing ninjas on the Big Mountains, battled darkness possessed snow ninjas, camped overnight with Sassy Snake, aided in the efforts to save Catrina Whiteclaw, Sebastian Dash & Aleena, teamed with Blackeagle and again adventured with Spaghettigirl in Seaside Town!

 
Note: Becky's history was updated during Season 3 mission #3, Mansion's Maniac Mysteries.

WARNING: (MW) denotes mature content. Younger and sensitive viewers are advised to skip. Keep that in mind while reading.

 

 

Becky Joy (First appearance: Guild Warriors: Faction satisfaction)
Appearances Mission Notes
Co-roleplay Guild Warriors: Faction satisfaction Guess what?! Becky Joy and Zanther Wolf make their AIL debut! Becky says Wolf can go hunt bunnies while she's in town but Wolf decides to hunt snakes and bars cause he knows Becky likes cute bunnies.
Roleplay Guild Warriors: Faction satisfaction That silly Becky finds a guard that remembers her and tells her about the upcoming KOKOL carnival, which Becky wants to be a part of!
Roleplay Guild Warriors: Faction satisfaction Becky is enjoying silly times in Seaside Town when she hears a voice, which turns out to be a Bulky Buddy Box. She starts ignoring it when she comes across Zanther Wolf, though. "Don't eat UR pets!" Haha.
Cameo Guild Warriors: Faction satisfaction Becky cameos, spotting Zanther at the start, losing him when he takes off, and finding him later, but he's changed. Embarrassed, Wolf runs away in shame. When Becky finds him, he's run into the enigmatic mystery Shelly.
Co-roleplay Guild Warriors: Faction satisfaction Becky talks to the insane box, and then tracks down Lapine. Lapine comforts Becky, who's upset about Wolf having to go off with that girl, Shelly. The two talk about shopping and their plans for the carnival to "Impress the Council."
Finale 1/5 Guild Warriors: Faction satisfaction Becky and Wolf are reunited, but Becky has to have a talk with Shelly! Meanwhile, a situation continues to unfold in the Degrassi area. Meanwhile, the Council of Loathing vote on the best meat car contest while elsewhere, Sebastian Dash, Katherine Swift and Catrina Whiteclaw battle the Jester King of Beasts in South Degrassi.
Finale 3/5 Guild Warriors: Faction satisfaction There's some cool fights and funny bits here. Shamus XTreme, Katherine Swift, Dash and Catrina battle Knob Goblins, along with Jester King of Beasts and Grillhamo. Becky has a small cameo grooming her winged Wolf Zanther.
Finale 4/5 Guild Warriors: Faction satisfaction Everyone's getting ready for the big carnival and Becky has Wolf to help her out. Those orcs had [b]better[/b] not try to hog all of Becky's berry juice and berry pies for themselves! Elsewhere, Council anti-fur prejudices seem to affect the outcome of voting on the bitchin' meatcar competition.
Finale 5/5 Guild Warriors: Faction satisfaction Voting goes well for Becky who enjoys having people paying attention to her. Dash wins but she comes in second place. Pity there is an invasion only a few minutes later! Oh no!
Rollover War in Seaside Town The Knob Goblins are invading Seaside Town, but Becky is terrified and hiding behind Zanther while the other heroes prepare for battle! Becky decides she can help, Prince Blahking sends messengers around the town, Catrina Whiteclaw is ambushed by her rival/ brother Cattaras and Shamus X-Treme squares off with a member of the Trinity, Stewie.
Co-roleplay War in Seaside Town Becky is pushed around by the invading Knob Goblins and too scared to do anything until the fox-bard Todd Blackpaws shows up to nudge her into action with some soothing music. Together, Becky and Todd fight off Knob Goblins and help get the innocents out of the war zone!
Finale 3/3 War in Seaside Town The Chibi Cherubs go out to inform KOKOL of Blahking's and Fluffy Hamster's orders. Becky and Todd have a nasty encounter with Jester King of Beasts, as the war unfolds around them. Things are looking up when Catrina injures the Elite 8's coppertone half dragon succubus, Nipha. However, in the epilogue, Mtiger ends up seriously wounded and KOKOL are forced to fall back to the outsides of the town.
Live RP Seaside Town: The Burning CrabJesus has gathered his KOKOL allies in a camp outside of the town. As Becky and Todd arrive in camp, Konall Bearsmasher's familiar Spaz notices the town is on fire. Over Todd's protest and with Becky still missing Zanther, they rush in. Becky and Spaz lead the charge and put the flames out while they and their allies battle Knob Goblin pyromancers and the Jester King. Becky recruits her first Knob Goblin, later known to be Darson!
Live RP Seaside Town: The Burning Becky wants crayons, but instead, is sent off to help Lapine, Vixen and others fight off Knob Goblins so Dash, Konall, Arkane and others can try to fight the fires and Elite 7. When the Jester King and Cattaras attack the heroes, assistance is required from King MTiger!
Co-roleplay Seaside Town: The Burning Kadlin and Becky join up with KOKOL General Detree to head north to deal with various Knob Goblin scientific experimental monsters. Becky and Spaz bond; Kadlin and Briggs Detree bond, too. Features Goblin potions, ghosts and strange beings up in Lil Canadia.
Live RP Seaside Town: The Burning In the first of the epic three part 8-bit series, Konall, Todd and Becky meet the unusual hippie Awakensun (Gail) and battle an acidic blob as well as Keese in a cave in this odd 8-bit homage world. Becky finds crystal-like things in the grass.
Live RP Seaside Town: The Burning Gail's back! After she and the party get to know each other a bit better, it's off to... a mushroom village? Get it? Anyway, Becky and the crew have to prove they're "not bad." After they argue with the local fungus-people in a nearby village, it turns out that the only way to do that is to deal with a 'king badger' in the next (final) part of the three part 8-bit world saga.
Live RP Seaside Town: The Burning Maximal Thordicus and Sir Fumblies Falanges debut, Becky and our heroes try to solve door related riddles and battling goombahs, turtles, and the turtle-boss himself. Go-karting is not an option. This is the final of a three Live RP series and the largest co-write of any type in AIL history to date as of August 2017.

It's a very silly piece with a lot of humor between the characters. And some cool battles.

Co-roleplay Seaside Town: The Burning A flashback lead-in to the 8 bit trilogy (after the fight with Grimdeath the mage) sees Becky, Catrina, Spaz and Konall battling Cattaras Whiteclaw as well as the Jester King of Beasts and his insidious magic mirror.
mention Seaside Town: The Burning After Dash, Vixen and Lapine battle their "Flipworld" doubles in the Mirrorverse, Becky spots a fire themed flip of herself!
Live RP Seaside Town: The Burning Blahking and Konall retrieve Dash, Cat, Vixen and Lapine from the mirrorworld after a very rough stay. Becky bumps into Fumblies (invisible at the time) and the two battle (mostly invisible) ninjas as Becky uses her ice magic to put out fire.. but not very well.. in this unusual Live RP.
Finale 1/2 Seaside Town: The Burning Becky helps Dash, Cat and the others battle Cattaras and the Knob Goblins. Meanwhile, Fluffy Hamster plots to get past a force field, and Jester's traitorous plan begins. Also, Becky has a box tossed on her head, and the last of the fires are put out.
Finale 2/2 Seaside Town: The Burning Becky, Vixen, Lapine and KOKOL battle Grillhamo and the Knob Goblin forces. Meanwhile, Becky is one of Catrina's dream avatars against Dark Catrina, but this is destined to be the day that Catrina Whiteclaw, after a long overdue romp with Dash, is corrupted by the darkness.
Rollover End of the Heroic Age: Fallout During Rollover, Catrina both takes over the Knob Goblin Kingdom (now the Feline Empire) and recruits multiple KOKOL members to join her.

Notably, Kadlin joins- and convinces Becky to come with! Catrina sends a k-mail to her now ex allies in KOKOL proposing to work together to battle the zombies. Trouble brews in Degrassi, now under Feline Empire control.

Cameo End of the Heroic Age: Fallout After Kadlin reflects on some surprising events leading up to her decision to join the Feline Empire, Becky shows up to say she looks thinky.
Cameo End of the Heroic Age: Fallout In the midst of a dark and ominous moment (Fumblies joining Catrina's Feline Empire), Becky shows up to add much needed levity with a briefly famous "2 and 2 is 8" AiL meme. It's a cute little moment that breaks up the otherwise ominous mood of the Catrina/ Fumblies co-write.
Co-roleplay End of the Heroic Age: Fallout It's both cute and silly when Becky meets with Awakensun, who makes it clear she doesn't care for Becky's decision to join Kadlin and the Knob Goblins in the Feline Empire. Becky rushes off, presumably to make her cameo in the earlier Fumblies/ Catrina cameo.
Co-roleplay End of the Heroic Age: Fallout This one's an interesting contrast of the silliness of a Becky story and the seriousness of Sir Fumblies's more dramatic chapter based storytelling. Becky's picked four Knob Goblins and Sir Fumblies is picking his own platoon.
Co-roleplay End of the Heroic Age: Fallout Becky and her four Knob Goblins find Gail and Becky introduce them to Gail, who slowly comes to accept Becky's decision to join the Feline Empire. The two battle zombies and work their way into Seaside Town. Becky then leaves to go south and sends Gail to find the KOKOL'ers. Sad ending.
Co-roleplay End of the Heroic Age: Fallout The Fumblies command find themselves, oddly, battling an undead dragon. Becky swoops in, with her ice attacks to help Bones put the creature down, but it recovers. Daisuke appears. Fumblies takes an unusual magical approach to battling the skeletal dragon. Also: Fumblies discovers some footprints on the field that can only be seen while invisible.
Co-roleplay End of the Heroic Age: Fallout Becky and Vixen spend the night making out. The four Knob Goblins get 'em in trouble all night at the inn. Then, the two get their individual assignments and are sent to Seaside Town!
Co-roleplay End of the Heroic Age: Fallout After making plans with Xanadon, Kadlin tries to get to the Temple of the 8 under Seaside Town, and she's chosen Becky (and her four Knob Goblins) to help her get there. Beware the death elemental... of doom!
Finale 1/5 End of the Heroic Age: Fallout Season Finale finales! As the zombie apocalypse starts to unfold, Becky guest stars to help out Kadlin. After a brief conversation, Becky's off to take part in the Degrassi situation! Elsewhere: Multiple factions (including one lead by Konall) engage in an epic battle against the endless undead zombie rising. Vixen and Awakensun find themselves united against the zombies. Mtiger and Catrina forge an uncomfortable alliance.
Finale 2/5 End of the Heroic Age: Fallout When Dash, Lapine, Todd, Janos and KOKOL find themselves opposing Cattaras's takeover of Degrassi Knoll and South Degrassi, Shamus and Becky find themselves siding with Cattaras against their former allies! Becky battles Lapine in a spell to spell fight and battles to protect her Goblins from harm.
Finale 3/5 End of the Heroic Age: Fallout KOKOL vrs. the Feline Empire continues, but when things look bad, Shamus and Becky decide to call it a day. However, while the others end up fighting the demon-angel form of Larry, Becky and Shamus find an unexpected way to resolve the war over Degrassi...
Live RP Generic Summer Vacation AIL's first season two Live RP features a south of the border vacation trip! While Dash and Aleena engage local thugs in a traditional el dia de los moxios battle, Becky talks it up with Konall. Then, it's off for a midnight dungeon run, where the party runs into Armus the Unifier!
Cameo Generic Summer Vacation Dash and Becky show up just long enough to be written out of the plot via a literal 'plot hole.'
Co-roleplay Generic Summer Vacation Becky and Dash find themselves inexplicably teleported to Honorburg City, where they run into Dash's ex-wife, Katlana and her new boyfriend Jake, who are in a battle of their own. Elsewhere, a similar plot hole catches Cattaras and his pregnant sister by surprise.
Finale Generic Summer Vacation After being reunited with the Feline Empire representatives, Becky does pretty darned good at a dance contest!
Rollover Royal Scavenger Hunt- Princesses in danger! Becky isn't here, but her meme lives on!
Co-roleplay Royal Scavenger Hunt- Princesses in danger! After being teleported by the demon Dios back to the Feline headquarters, Fumblies has a nasty confrontation with Cattaras and Catrina. Jester King of Beasts dismisses the demon Dios "like an afterthought." After, Fumblies isn't in the mood for Becky's games and silliness when she runs into him but she offers to go with him to help, anyway.
Co-roleplay Royal Scavenger Hunt- Princesses in danger! Fumblies tries to go off on his own and runs into Becky's picnic, although he seems unsure of how she got ahead of him. On the upside, she has a caramel apple for him. Cattaras shows up, plans are made and lots of questions are asked. Becky's silliness stands out in sharp contrast to the tensions between Fumblies and Cattaras.
Co-roleplay Royal Scavenger Hunt- Princesses in danger! Darson, Red and Green coordinate their information with Fumblies' Knob Goblin, Commander Scaros. Later, after playtime with Becky, Cattaras tries to spy on Fumblies, who is going into Farnsworthy's tower. Becky shows up with news on the princesses.. but is a bit too loud.
Finale 3/3 Royal Scavenger Hunt- Princesses in danger! Fahari and several princesses (Zeala, Ri'kona and others) try to get to safely only to be ambushed by a genetically altered ex Soldier and a few minions. Elsewhere, Dash, Ozzie, Kadlin, Todd and Aleena star in a battle against the Jester King of Beasts and miner ghosts.
Co-roleplay Return of the Dashing Rogue Becky explains to Cattaras that she's worried about her Zanther Wolf. He tries to cheer her up and offers to help her find him after the mission to find the missing princesses who were taken to Honorburg. After some uncomfortable banter between Cattaras and Queen Catrina, Catrina decides to leave her baby with Daisuke. The Queen take Cattaras, Jester King of Beasts, Black Paladin and Becky to Honorburg - after she solicits to help of an old friend.
Co-roleplay Return of the Dashing Rogue The ship arrives in Honorburg and Dash and Aleena set out inland, only to be ambushed when a cool lookin' quick healin' stranger in green garb teleports on to attack the pair! Becky rushes in to help, but it turns out to be a 'big hero understanding' fight with one of Dash's old allies. Afterwards, tensions between Dash & Aleena and Catrina and her lackeys rises to new heights.
Co-roleplay Return of the Dashing Rogue Silly, ridiculous fun is guaranteed when Becky and her four Knob Goblins decide they need to steal a statue's diamond for Catrina's infant prince. Better still, Becky finds Zanther Wolf in this strange city! Unfortunately, Zanther isn't crazy about the idea of Becky stealing anything, since he's a city hero now.
Co-roleplay Return of the Dashing Rogue Zanther still has lingering tensions with Becky and her Goblins, but they unite when Wolf is ambushed by the Heckions, a local city gang. They also intervene in a battle between more Heckions and the Bay City Bullies. Later, they take a trolley and run into Cattaras in what ended up being Zanther Wolf's last co-write in AIL to date.
flashback Return of the Dashing Rogue This is just a lil throwaway telling a few details on how Becky Joy and Vixen got on the pirate ship sailing to Honorburg. Lil flashback. Not great.
Finale 1/3 Return of the Dashing Rogue Dash and Aleena are in major trouble. Elsewhere, Cattaras, Zanther and Becky get a little help from local heroes Katlana and Jake in an abandoned office building as they try to figure where the princesses are being held. Kadlin, Sir Fumblies and Bones have a skeletal dragon under their control... but only for 48 hours.
Finale 2/3 Return of the Dashing Rogue More players are put on the 'gameboard'- and all roads lead to the same location - a Fifth Column cave base. As the heroes continue to move towards the big battle, the mage who is holding the princesses start to put a sinister plan into action to power up his "ultimate weapon."
Later, Becky takes the lead in the rescue attempt! She's the first get to the dragon to get to Aleena and Dash in the final chamber.
Finale 3/3 Return of the Dashing Rogue Becky isn't crying when the mage creates evil shadow versions to fight Becky and her friends and even the Fifth Council. Nope, she's just preparing a huge attack! But will it be enough to stop the mage and his sorcerer's summonist in this massive battle?
Rollover The Philler Gang Becky is here briefly, skipping along with Zanther Wolf, the last time he's seen in AIL to date as of late August 2017.

Sir Fumblies has uncovered information that Konall appears to have kidnapped his sister Kadlin. Cattaras is dismissive of Fumblies, but finds proof of the encounter. Catrina and Cattaras take Aleena and Dash to the site of the battle - but it ends up being a trap!

Roleplay The Philler Gang While Green tires of Red's constant talking about food, Becky is up to her silly lovable self as she wonders where Catrina and Cattaras are at. She and her Goblins set out to find them. Meanwhile, Jester King of Beasts is up to his annoying, obnoxous evil self as he wonders where Catrina and Cattaras are at. The Jester King and Black Paladin set out to find them.
Co-roleplay The Philler Gang Becky is a bit suspicious when she notices Todd's following her, but ends up inviting him along anyway. When they're unable to go around a war between two of the city's gangs (The Fifth Council and the Geppetto Faction), they end up battling through it with Todd opening with his best band impersonation. This one features lots of fun super hero type cameos.
Flashback The Philler Gang As Sir Fumblies sets out to search for the missing Kadlin on his own, he reflects upon his meeting with Kwadlin, meeting Becky and Cattaras after. Fumblies later runs into Fahari. The two discuss the situation with the Feline Empire and other matters, decide to work together and end up running into another of the many gang battles in the city.
Co-roleplay The Philler Gang It looks like Becky is in trouble when she runs into the group holding Fahari and Sir Fumblies, but she's smarter than she lets on - and much more dangerous, as the Philler Gang quickly finds out! It turns into quite the party. Becky stumbles across Vixen and shortly after, Aleena and Cattaras join the party! Er... battle. Unfortunately, the other side also gets reinforcements and turn the tide against our heroes.
Finale 1/2 The Philler Gang A mysterious figure- Leo Philler- has been watching our heroes as their story unfolded, starting with Becky's failed attempt to save Sir Fumblies. Sunset, Dash and Aleena star in other flashbacks. Aleena and Becky find themselves trapped in force bubbles, but Becky pushes herself to- and past- her limits to save them. Later, Becky guards as Aleena ventures into Dash's mind. Elsewhere, Cyber Sunset and Vixen find themselves trapped in a similar but slightly different force field prision... but this one's pumping puffs of gas into their face to prevent their escape.
Finale 2/2 The Philler Gang It starts with another Philler preamble. Later, Becky runs across Fahari, Todd, and a powered civvie Todd had just saved, along with Catrina and her Feline Empire crew, including Cattaras and Jester King of Beasts. (After Catrina let Cattaras and Fahari out of their prison.) Cyber Sunset manages to free himself along with Vixen from their trap but she's still "suffering" from the airborne drug which was supposed to keep them from escaping. Cyber Sunset and Cattaras battle a Column Death March. Fumblies, Dash and Catrina (and their respective allies) try to unite overcome their differences to unite for a final battle against Leo Philler. Wildfall and Summer cameo. Both sides are thinned and it all comes down to a one on one battle...
mention Return to Mirrorworld Wolf's last solo in AIL (as of mid 2017, anyway) mentions Becky a lot. Wolf is hungry and searching for Becky.. luckily, the mysterious girl Shelly, Wolf's mentor, shows up, to help him find the path to Becky... and to the mirror dimension!
mention Return to Mirrorworld When Aleena contacts Dash, she mentions she has no way of contacting or locating Becky, Vixen, Fumblies or the others in the mirrorworld.
Roleplay Return to Mirrorworld Philler's drugs are messing with Becky's mind. In the opening, various aspects of her personality are displayed in a very strange manner. Later, Becky runs into a family who are fleeing their home for fear of killer bugs that have destroyed their home town, DeRo. The young girl Amy explains to Becky why they are so dangerous. Becky vows to protect the family.. and then they run into the deadly bugs.
Co-roleplay Return to Mirrorworld Possibly under the influence of the drugs, Cyber Sunset sees the bugs taking over the forest and decides to dump some napalm (obtained from a supervillain) on the bugs, figuring no one was around. Turns out he was wrong! Phew! Becky freezes it last minute and then attacks Sunset's plane, forcing him to abandon it. Becky wants to fight him but he talks her out of it, explaining it's the effects of the drugs. The two then join up and go with the family Becky's trying to protect.
Co-roleplay Return to Mirrorworld Becky and her new friend Amy come across Todd and Fahari, who are arguing over Fahari's relationship with Sir Fumbies. Becky is untrusting at first, but the two quickly make peace with her and they go to meet Amy's family. Cyber Sunset's here, too. Todd goes to hunt and gather with Becky and Amy and sings the two a few old songs.
Finale 1/3 Return to Mirrorworld Although we don't see her by name, it's obvious Becky is behind the icy assault on Xodus, who finds himself confusingly being attacked by Cyber Sunset, Wildfall and Summer. Cattaras also mentions her to Zanther Wolf when the two meet up. Elsewhere, Dash and Konall clash over leadership issues as they prepare to confront an army of dark beasts, but thanks to Kadlin and Aleena, cooler heads prevail.
Finale 2/3 Return to Mirrorworld Part 2 opens with a lil flashback to Becky hanging with Todd and Fahari before moving to her attack on Xodus! Summer, Wildfall and Becky are all still aching for a fight but Xodus and Cyber Sunset talk them out of it, realizing they need to work together against Philler. Elsewhere, Dash, Aleena, Konall and their allies introduce themselves over a meal. Sir Fumblies, Cattaras and Zanther dine with the Catrina and Cattaras of this dimension, but Cattaras clashes with his hosts (and especially his 'other' self) while Zanther sneaks off.

Konall leads his army into battle against the dark beasts. Lady Whiteclaw gathers her troops to move out. They run into Becky and company, reuniting Becky with Wolf for possibly the last time ever. The tide is really turned as Whiteclaw's groups provide reinforcements to Konall's army. That is, until a Kwadlin ally uses mind control to immobilize both groups. And it looks like Catrina, Vixen and Lapine are on his side!

Finale 3/3 Return to Mirrorworld The heroes and their allies are held under the mental control of Konall's flip dimensional alternate, the rain-thin Konall Numbercruncher, using a device to control their minds. And it looks like Catrina is a traitor.... until she turns on Konall and destroys the mind-controlling device! Then, it's an epic battle against Kwalin, Zedika Dark and their forces. Becky's in but it all comes down to Konall vs. Kwadlin!
Co-roleplay The Third Faction It starts with Catrina confronting Kadlin. Later, Becky comes in and it isn't hard for Cattaras to convince her that helping the Penguins attack the outpost would be a good thing for them. After Becky leaves, Catrina also sends Jester King of Beasts to raise chaos of his own.
Finale The Third Faction Dash, Katherine Swift, Aleena and Cyber Sunset battle Trinity, Jester King of Beasts and Black Paladin. Meanwhile, Konall and Sir Fumblies unite in a confrontation with the Penguin Mafia. Catrina, Cattaras, Becky and members of the Feline Empire get involved, threatening to turn it into a three-way war. Fumblies and Konall outsmart the other two factions, who end up backing down from each other, leaving the disputed KOKOL outpost in the hands of Konall and Fumblies and their new faction.
Co-roleplay Holiday Although it starts off with an awkward interruption of Cattaras and some girl, it gets better later. Becky's recovering from a Penguin mafia fin attack. Then she tells Cattaras all about the legends of the myth of Father Crimbo. The two want to meet him and help him out! Yay.
Co-roleplay Holiday Things get serious- and dark- in AIL as we get our first look at the Catalinan slavers, including Xuin the Deranged and Slick, among others. They battle Becky and Cattaras- and prove more than prepared as they take Becky and Cattaras down! Green flees the scene to get help. Meanwhile, Lalucia debuts, saving Becky's Goblin. She even traps Xuin in the earth itself - but he powers his way out, forcing Lalucia to abandon her rescue efforts. Becky and Cattaras are taken prisoner.
mention Holiday While making holiday plans, Wildfall and Summer meet up with Todd. They meet Lalucia and determine who it was that the slavers took- Cattaras and Becky Joy. The group decides to rescue them!
mention Holiday Green is searching for Daisuke but instead runs into Fahari, who is shopping at R U Catgirl?, a furry fashion store, so Fahari tells her (and the Goblin Brute, Bigus) about the attack on Becky and Cattaras. Green also explains the situation to Lady Goblin, Scaros and Father Crimbo.
Co-roleplay Holiday Things continue to get darker and uglier for Becky, but Cattaras is able to set them free! They attack the slavers and free the prisoners but soon find themselves in trouble. That's when Lalucia and Todd Blackpaws come to their aid! Becky and Lalucia unite for a giant team magic attack on the slavers which cover for their escape but leave Lalucia and Becky totally drained.
mention Holiday Scaros reports the kidnapping of Becky and the others to Fumbiles. Green is worried. Fumbiles makes plans to set out to help - but first, he has a major announcement to make; his previously secret involvement in the assassination of the Goblin King.
mention Holiday With Fumblies off to try to help out Becky, Cattaras and company, Zed Shinestone confronts (and mocks) Zedika Dark!
Co-roleplay Holiday After setting up camp for the prisoners freed from the slaver camp (and the ones who rescued them), Lalucia consoles Becky, who is obviously confused and upset after what happened at the slaver hole. Lalucia also confronts Todd and Cattaras over a previous misunderstanding while others hunt, get water and deal with the aftermath of the slavers.
Cameo Holiday While Aleena, Dash and the rest of the space elves meet with Blahking and Mtiger, Tarvel gets bored and kills a sparrow whom Tarvel claims was "eying the ship suspiciously." In an immediate cutscene, Becky Joy claims she sent a sparrow to get the elves to come help her.
Co-roleplay Holiday The slavers attack the camp! Becky promises to protect Todd. Wildfall and Summer are here too as are others- but this piece focuses heavily on Lalucia and the mysterious Davrom - but is he there to help Lalucia or manipulate her? It's the battle against the slavers part two!
Finale 1/2 Holiday When Fahari and Sir Fumblies find themselves overwhelmed against Dr. Darth and Hunk, the Hey Daze demons, the space elves eventually step in to help. Meanwhile, Becky's part of the resistance against the Slavers - and Sebastian Dash is there to help! Becky's snowstorm attack proves helpful.
Finale 2/2 Holiday Princess Zeala, Vixen, Lapine and Zed Shinestone show up help defend Father Crimbo against the four managers of Hey Daze, Zedika Dark and their various minions. Meanwhile, Becky and her allies find help from both the Feline Empire- such as Daisuke, Snow White and Davrom- and KOKOL'ers like Dash, Sassy Snake and more. Becky refuses to give up but the waves of slavers seem endless! Later, Konall and the Third Faction (the unnamed Blood Clan) show up to help.
Co-roleplay Konall's Grudge In this cute lil' character builder, Becky shows Cattaras his new 'improved' (not) office. The two then meet up with Daisuke. Becky confuses herself. The three discuss the situation with Kadlin, her new office in the mushroom fields, and KOKOL's potential involvement. Daisuke also introduces Snow White into this part of the story.
Co-roleplay Konall's Grudge During a light rain, Zed Shinestone is able to take the time to dance and sing, praying to the spirits that the rain will help bring health and nutrition - when Becky Joy comes along and the conversation turns into an incredibly cute but random line of Becky that leaves Zed feeling confused and drained- but also feeling a bit guilty about his side going against Becky's.
Cameo Konall's Grudge Set before the last piece, Konall finds the revolutionaries in Degrassi, assumes control and is aided in their quest to find weapons when he prays for a random chaotic event - and gets Becky Joy passing through. Elsewhere, Kadlin gains the loyalty of the Black Paladin (whom she upgrades) and later sets out to crush Konall's rebellion.
Roleplay Konall's Grudge Again, it's set before the last piece. This cute little story has Becky and Goblina talking about Becky's plans to do a "morning show" and advancing the idea that Cattaras is a great leader, showing that self aware, random humor Becky is known and hopefully loved for.
Co-roleplay Konall's Grudge Sassy Snake is in Degrassi Knoll, looking for the uncle to Karrak the Camel Nose, wanting to deliver his last message. Sassy runs into Becky Joy, who agrees to help her find Shava, Karrak's uncle. It involves playing games, tickling, and turning the search into its own game! However, the only thing they find is that Shava used to be in (owned part of?) the mushroom field but has since passed away. Becky introduces Sassy to Becky's Knob Goblin allies and to Zed Shinestone as well. (Zed doesn't want to become one of Becky's deputies. Go figure.)
Finale Konall's Grudge Glyn gets a flash of Mimi about to open fire on some helpless students. Glyn and Konall rush to help. Meanwhile, Dash gets a similar vision. Seeing Dash rushing off, Becky and Sassy (and company) decide to follow to see what's up. Zed trails them. Then we cut to see what caused the scene; Raven and Tarvel show up at the student's meeting in a bookstore looking for Konall when Mimi shows up with a couple minions! Mimi opens fire on them! Cattaras and Becky side with Dash and company, setting up several big battles, including Becky and Sassy Snake vs. the Black Paladin, Cattaras vs. Slit (a battle at superspeed), Dash & Zed Shinestone vs. Soul Shield and a shadow puppet king ally and more! To top it off, a spell from Kadlin results in horribly dangerous weather for Degrassi!
Co-roleplay Guild Warriors II: Machines and Soul Buildings are collapsing under the damage from the storm Kadlin inflicted. Becky Joy wanders by right as Cattaras and Dash are rescuing people. Cattaras has Becky use her ice magic to help the people!

Later, Goblina delivers news to Dash, Cattaras and Becky on the current KOL quests. Demons are infesting Forest Village seeking a "life machine" which has recently become active. Meanwhile, Cattaras is enraged to discover the Slavers have taken over Ninja Village and are using a machine to raise their own dead. Cattaras is ready to rush off before without thinking, but Dash points out the "life machine" might be the key to clearing Catrina's... damaged soul. Becky and the others get Catt to think things through clearly. He decides, reluctantly, to head to Forest Village, taking Becky's Goblin Red with him.

mention Guild Warriors II: Machines and Soul Cattaras notes what a good "match" Red makes for Becky. Later, Red, Catt and Fahari battle Zedika Dark, who has a few surprises waiting for them.
mention Guild Warriors II: Machines and Soul Catt and Zed discuss Becky to take their mind off other matters as Catt, Zed and Fahari try to sneak out of Dark's prison, only to run into Vixen and Lapine, Dark's newest "pets."
Co-roleplay Guild Warriors II: Machines and Soul Sassy talks a Degrassi innkeeper, Cashon D. Barrelhead, to room some poor locals free of charge following the disastrous weather. Cashon agrees but is none too happy with it.
Co-roleplay Guild Warriors II: Machines and Soul Becky wakes up as she, her crew and Sassy sleep, which wake a few of her Goblins up. Goblina goes with Becky when Becky goes to find the source of a familial stench. It's the returning Awakensun (now Awakesun)! The three banter, joke and have a quick and odd battle with I the Mouse (guest written by Zed Shinestone's handler for this fight).
Finale 2/2 Guild Warriors II: Machines and Soul The Queen of Hate sends her decks of cards to take over Forest Village! Features lots of card puns. (Probably at least 52 you can pick up easily!) Becky Joy and her Knob Goblins unite with allies Awakesun and Sassy Snake to defend the village against hordes of the incoming cards! There's similar stories for Konall Bearsmasher, Fahari, Sebastian Dash, Zed Shinestone, Cattaras Whiteclaw and Fahari (who taps into a new source of holy / spiritual energy to turn the tide against the cards). Later, Catrina Whiteclaw is spotted, in a daze, wandering into Hey Daze, changing the power balance in the Kingdom forever.
Rollover Return to Hey Daze Kadlin assumes control over the Feline Empire. In the process, she renames it the Empire of the Ebon Sword and kidnaps Catrina's son for leverage over Daisuke. Becky saves Cattaras, who was nearly done in by a two on one assault from Daisuke and Black Paladin. The two flee the Knob Goblin hideout and head to secure help from Dash, KOKOL and the Morlencir (space elves). They will go to Hey Daze itself to rescue Catrina's lost soul!
Roleplay Return to Hey Daze Becky is still a bit down over leaving the Feline Empire- and feeling guilty on top of it. Nevertheless, she meets with some of her Goblins- including the new goblin Chatterbox- to choose a mini-squad to take to Hey Daze. Meanwhile, Darson wants to train Red, who is more interested in eating and putting off said training.
Co-roleplay Return to Hey Daze Darson is still trying to train Red, who shows some impressive jumping abilities, but Red can't (or won't) stop thinking about food. After, Becky, Red and Green meet up with Sir Fumblies, who has his platoon and a new guide- a werewolf named Wolf, who is charging big time for his services. The two battle through the woods and undergo a strange interaction with a demon salesman which ends up with Becky attacking the demon with snow so they can follow it through its portal and into Hey Daze.
Flashback Return to Hey Daze Cattaras flashes back to how this story starts; he's at camp with Becky. Catt goes off for a quick pee and runs into Sliver, the Muri-Dan who trained Catt's sister Catrina. Sliver agrees to train Cattaras. This story covers the start of Cattaras's training.
Co-roleplay Return to Hey Daze Dealing with the ninja from the last piece doesn't prove to be too difficult. All Fumblies has to do is have his brutes disassemble the brute who sang like a canary. A whiny canary who told Fumblies where she was (deepest downtown hell) and how to get there (think about where you're going in Hey Daze and it'll get you there). On their way, they run into Hunk, Dr. Darth, and a surprise figure- the traitor Bones!
Co-roleplay Return to Hey Daze Cattaras and Becky reunited! The two banter and join up with Fumblies to deal with the looming threat of Dr. Darth, who captures Cattaras in an energy net. A little chi magic (invisibility) and Becky's icy assault help free him. Hunk pits his muscle against Cattaras's speed and animalistic attacks! Fumblies is able to drive off Bones, but Bones returns with a giant skeletal dragon under his control! Wolf shifts to his werewolf form to even the odds- but is it too late to help?
Finale 1/4 Return to Hey Daze Becky, Wolf and Fumblies continue to lead their allies in a battle against Hunk and Dr. Darth. Elsewhere, the insane Jay searches for Lou. The space elves prepare for Kadlin, who runs into the Penguin Mafia. Wildfall and Cyber Sunset are in trouble against a giant beast, while Dash and Morlencir Glyn and Tarvel are in a nightmare scene from Honorburg. Catrina, Zed Shinestone and Konall Bearsmasher unite while Todd finds Fahari.
Finale 2/4 Return to Hey Daze Things are interesting in Hey Daze indeed as Dr. Darth, Hunk and Bones have an advantage over Becky, Sir Fumblies and their allies. However, Becky's mockery of Dr. Darth and advice from the spirit of the slain ninja child in Sir Fumblies armor may be the key to turning the tide. Fumblies' hired guide Wolf uses trickery to ensure victory.

Elsewhere, Kadlin recovers and devastates the penguin mafia. Konall and Zed Shinestone notice mountains appear in the distance and set out towards them, hoping to find Catrina, who is aided by the sudden rise of the mountains- and by Todd and Fahari showing up! Dash and Tarvel battle in the nightmarish version of Honorburg to stall while Glyn tries to hack Hey Daze itself to end the simulation. Glyn summons heroes from Dash's past to aid them against the nightmare. A nightmare is exactly what Aleena and her elven allies go through when Kadlin breaks through their defenses to dominates them with her new dark magic. Meanwhile, Jay finds his pocket demon Lou tied up by magic ropes while Wildfall tries to distract the giant minotaur Wild Bill so Cyber Sunset can teleport out of his crushing grip.

Finale 3/4 Return to Hey Daze Jay botches several insane attempts to rescue Lou but finally gets him free! Becky, Cattaras and Zanther start towards the Suddenrise Mountains. Catrina confesses to Fahari and Todd before the three have dinner and head towards those mountains, while Wildfall and Cyber Sunset do the same. When the groups unite at the mountains, they're forced to unite to battle Kadlin!
Finale 4/4 Return to Hey Daze Becky and Fumblies join up to join in a cast of heroes, including Dash, Wildfall, Cyber Sunset, Konall, Catrina, Cattaras and more in an epic battle against the evil Kadlin and her Goblin Smashers - fighting over the very soul of Catrina!
Rollover 10 Scenarios Becky gets a little cameo in Kadlin's vision. Unfortunately, it's an end of the world vision where Becky meets an especially horrific end, brought on by the Goddess as a warning to Kadlin of the consequences if Kadlin succeeds in her attempts to free the spirit trapped in her glaive. Meanwhile, the Penguin Mafia is in control of Seaside Town - and they want Kadlin stopped. So do KOKOL, who seek out the help of Konall Bearsmasher. Our heroes have ten major crisis to deal with which could destabilize or end the world itself.
Co-roleplay 10 Scenarios It's just the right amount of Becky as she, Catrina, Cattaras, Jen and Fahari have a meeting with Blahking, Fluffy Hamster and Captain Morgan on the Captain's pirate ship. Tensions run high with Catrina worried about her friend the Chrono Dragon, even as the heroes plot to save the Dragon's life. They talk about their options, religion and gods before the Captain joins them. Tensions rise as Blahking starts acting like a jerk, but Fahari and Jen figure it's probably just the stress of the situation.
Co-roleplay 10 Scenarios Becky, the Whiteclaw siblings, Jen, Fahari and the others arrive at the Mysterious Island of Mystery! After she accidentally interrupts a tender moment with Cattaras and Jen, Becky makes it clear to Rebecca she can handle her own if she runs into the wrong type of guy. Cattaras and Catrina run into Sliver, Aasmi, Myoko and Kyomi, who were ran out of their extra-dimensional home by the Trinity (who brought demons for backup), which was their cue to come to the island to find one who could face down the darkness (Fahari). Rebecca and Jen discuss the Whiteclaw siblings and Jen's relationship with Cattaras. Jen imparts Cattaras with some nanites for the dangerous days ahead and he vows to always be by her side.
Co-roleplay 10 Scenarios Catrina starts to see Jen in a new light as our band of heroes deal with oddities in time caused by the Chrono dragon's presence or illness. They battle Fluffy Hamster and Prince Blahking, who are possessed by the darkness and prove to be more than a handful for our heroes! (Becky's the first to notice the two, totally freaked out by it.) Fahari is able to channel holy powers to assist her allies.
Co-roleplay 10 Scenarios Kyomi bonds with Fluffy, now that Fluffy and Blahking are free of the darkness. Catrina and Cattaras try to explain why the Chrono Dragon can't skip forward or backwards in time to solve his problems (since he literally is time itself, Catrina explains.) Catrina recaps the Finale to Chrono Quest. Cattaras and Becky admire Jen in different ways.

Later, Jen's cysuit technology proves to be valuable when Becky and crew work to try to save the Chrono Dragon from an attack by the darkness. Jen gives up a big chunk of her cysuit to help try to heal the Chrono Dragon as well.

Finale 1/5 10 Scenarios Outside of Degrassi Knoll, Becky Joy, Cattaras, and Jen join up with Blackpaws, Jay, Wildfall, Sassy Snake, space elf Glyn and others as they prepare to secure Degrassi. They're joined by former members of the Penultimate airship (stolen and upgraded to Ultimate by their enemies). Good thing too cause Kadlin loyalists show up, although Becky is able to use her special charm to turn some of Goblins to her side. Dark shadowy beasts also show up to fight Becky's adventure band.

Also: Vixen lays out a plan to teleport into the tower to Catrina, Captain Morgan, Sliver and others. Fahari and her Golden Cocoabo may be the key but the group is attacked by demons and other hellspawned creatures. At the top of the tower, Konall, Dash and space elf Slyenia try to outwit the Naughty Sorceress. Prince Blahking leads his new heroic version of the Elite 7 against Kadlin's Elite 8, who are trying to summon backup from Hey Daze.

Finale 2/5 10 Scenarios Becky and her group of heroes unite with former Penultimate Airship crew members. Becky gets a kick out of the monkey tailed thief-hero.

Blahking's Elite 7 crew are in serious trouble against the evil Elite 8 and the just-summoned four bosses of Hey Daze. Vixen & Bandit, Catrina, Kyomi & Asami, Zed Shinestone guard Fahari's attempts to get the teleport ready, battling mirrorworld foes, the Scream Queen, Linnea and Konall Numbercruncher's rare, decked out familiars. Fumblies uses his growth magic. Konall, Dash and Slyenia battle the Naughty Sorceress and her familiars- and Konall might be out of the battle already! Things go from worse to horrible when Kadlin interrupts the fight. Fahari teleports Catrina, Vixen and more. Kadlin then summons the demon HABRODAXUS, who brings a piece of the Dark Ones with him. Kadlin escapes out a window. Konall risks life and limb attempting to pursue her.

Finale 3/5 10 Scenarios Becky joins Cattaras, Glyn, Blahking's New Elite 7, former Penultimate heroes and others against the combined forces of the Elite 8 and the four bosses of Hey Daze, with the later team getting the advantage early on! Becky and the heroes try to rally as the battle comes to an exciting conclusion!

At the top of the tower, Dash, Konall and Slyenia battle Kadlin's dark monster even as Kadlin's tower starts to collapse. A mysterious demon (Larry, it turns out) watches the battle in the tower and later attacks the Morlencir ship. Shamus battles I the Mouse as Becky's group tries to regroup against the enemies.

Rollover Mission #10.5: The Grand Finale 5/5 This special Mission Briefing recaps the status of the Ten Scenarios, including the two Becky was a part of; the Chrono Dragon's illness and the Elite 7 vs. Elite 8 battle.
Cameo Mission #10.5: The Grand Finale 5/5 Cattaras mentions Becky is resting while Sassy Snake runs into the Blood Clan camp where sh finds Tus, Todd, Wildfall, Cattaras, Jen and company. They discuss various things.
mention Mission #10.5: The Grand Finale 5/5 Todd and Sassy discover a secret garden which Sassy immediately falls in love with! Sassy mentions Todd and Becky are two of the very few people she knows in this dimension. Knowing very dangerous days are coming, Sassy gets Todd to agree to bury her in the garden, should she ever fall in battle.
Co-roleplay Mission #10.5: The Grand Finale 5/5 Becky Joy is suffering from a concussion after the battle with the Hey Daze Bosses and Elite 8. She sets out to find Cattaras. Meanwhile, we meet AIL newcomer Spaghettigirl and two of her familiars, Bingo the obtuse angel and her Ninja Pirate Zombie Robot, NPZRsRCool. They assist Veravia and her son Johim whose veggie cart had been overturned. After helping Veravia with her hurt ankle, Sgirl goes on to find Becky who is unconcious! Turns out Becky and Sgirl knew each other from their time training in Desert Beach. Sgirl heals Becky who promises her a glorious lunch in return! Becky gets Spaghettigirl to promise to help her find Cattaras before Becky rests more.
Finale Mission #10.5: The Grand Finale 5/5 Spaghettigirl is rather surprised to meet two of Becky's travelling Goblin companions, Darson and Goblina. Meanwhile, Sassy and her longtime friend Bristle join "Icy" afk Caramel Ice and the troll Linger in trying to free some prisoners but it goes badly. Only Linger slips away. While the thugs take whips to Sassy and the other prisoners, Linger finds Becky, Spaghettigirl and company and solicits their help. Blackpaws joins and leads them in a sneaky attack on the slavers, but the real-deal Ireacan slavers show up, and they're much more dangerous!

Also: Jen and Cattaras offer to help Wildfall, who is searching for Sassy Snake. The warrior Shelldor and the ninja prince come across Bob and his seemingly endless number of familiars, but Bob's lazy and unmotivated. Council of Loathing member Howe works on a plan to deal with the Penguin Mafia controlled Seaside Town. Shelldor and Cid are featured in a cutscene involving the Captain Wallace's ship, the Arbala. Catrina and Dash puzzle over the mysterious just-appeared bugbear spaceship and renew old passions.

Meanwhile, the battle against the slavers is interrupted by the Ultimate airship attacking, leading Cattaras and Fahari to board the ship to battle Shinpire's traitorous clown and legendary soldier. Later, Dash and Aleena react to news of the battle, the bugbear ship and the diminishing number of random portals showing up around the Loathing Kingdom.

Cameo mafia town Becky Joy cameos to tell Sassy Snake and her crew about a special Council meeting and to show them the way there. Then Becky shows them where the resistance camp is. And that's it for Becky!
Finale 2/2 mafia town Just a quick mention by Todd to the time Todd, Konall, Becky and others visited the strange otherworldly 8-bit dimension and battled Keese, among other digital enemies.
Rollover CatBird: Search or Rescue Although Becky isn't seen, her travelling companion Goblins are with Sassy and Cattaras when big Catt finds out about an ambush from former Elite 8 members on Catt's sister Catrina, Dash and Aleena during Cat's search for her child. Meanwhile, the Council of Loathing, now with penguin mafia members, would like some Adventurers to track down and bring in the missing Toot Oriole.
Co-roleplay CatBird: Search or Rescue Cattaras arrives on the scene and is immediately confronted by Daisuke, who's still in the ultra rare spooky hockey mask, claws covered in blood. Jen brings Becky to join Cattaras, but Daisuke gets help of his own; the Black Paladin and Trinity members Jerome and Mortimer! They nearly prove too much for our heroes . . . until Sir Fumblies shows up with backup of his own!
Co-roleplay CatBird: Search or Rescue Jen checks on Becky, who is recovering from the fight in the Fumblies Command mobile camp. Catt dwells on their defeat but Jen cheers him up. Becky and Fumblies check in on Jen and Cattaras. While Becky is sent to her tent to rest, Fumblies gets a report of incoming troops, and another report of Daisuke, sitting along out there. Catt takes off after Daisuke- alone.
Roleplay CatBird: Search or Rescue Goblina joins Becky, who is heading back to her tent to rest. However, Becky stops to see Red, Green and some visiting ninjas. Red's popular with them. Turns out the ninjas were coming up to the camp when they got ambushed by snow ninjas who appeared out of an ice wall and were acting rather strangely. After discussing the Elite ambush Becky where her team lost, Becky goes with them for a quick trip to find two ninjas who vanished during the trip, but a second ambush by the snow ninjas blows two of Becky's ninja allies over the side of the cliff, forcing Becky to cover for their retreat with her ice magic.
Co-roleplay CatBird: Search or Rescue This epic bit starts with Sassy Snake dealing with two Crimbo elf guides, one of whom is alcoholic and both of whom abandon her for Sassy's archrival Rayvon "Wing" Wynge. Sassy and Linger decide to get the Hey Daze off the mountains, which seem utterly cursed to her right now, especially with the strange darkness overtaking it. Rodrigo the mage joins Sassy. Rodrigo, Linger and Sassy deal with Linger's vindictive gigantic brother before making their way down the mountain where Linger helps save Becky from another strange darkness-possessed ice ninja attack. The two groups then join up to set up camp after Becky passes out.
Co-roleplay CatBird: Search or Rescue Becky's awake! Becky, Sassy and their allies discuss the journeys that lead them to this point, with Becky searching for the lost ninjas and wanting to help find and rescue Dash, Aleena and Catrina while Sassy is out to find the Toot Oriole and get off the mountains. Later, Linger's gigantic troll brother calls out to Linger by Linger's birthname, Belinda, which Becky finds hilarious . . . until she realizes it hurts Linger's feelings. Becky apologies. Sassy and talks Linger out of staying in the mountains while Becky worries to Goblina over Cattaras. Then, the group heads away from the mountains to Degrassi and splits up.
Co-roleplay CatBird: Search or Rescue Newcomers Blackeagle - John and Sherri- offer to provide security to The Rocks Bar and Inn. A thug threatens Sherri which provides the perfect opportunity to prove her skills and secures them the job. Blackeagle are still adjusting to this odd new world, including the idea of meat being treated as currency. After rest and a night's work, the two take a late night stroll and are ambushed by a revenge-seeking Blake Cutler. They battle Blake, but Blake's sidekick - a dual gun wielding Mimi- jumps into the fight and puts Blackeagle on the defensive. Luckily, Becky Joy and Green show up!

Becky's icy winds and Blackeagle's superhuman jumping allow the four to retreat safely. Although Blackeagle are incredibly puzzled by the strange little ice mage, they agree to let her go with them on their quest to save the Kingdom trio (Dash, Aleena and Catrina). Becky also offers to buy them all cookies.

mention CatBird: Search or Rescue When Todd Blackpaws and Wildfall run into a strange pair of time travellers (?) named Gina and Wilma, their out-there personalities inspire Todd to ask if they're descended from Becky Joy
Finale 1/3 CatBird: Search or Rescue A series of flashbacks establishes how the Toot came to be missing months ago, after he saw a vision which would turn out to be the Bugbears invasion. Sassy is about to take her classic foursome to the forest when she runs into Becky, who is still looking for a way to rescue Dash and company. Blackeagle rest in Ninja Village, where they discover the odd eternal burning hut. Fumblies and Becky join them and Fumblies invites the three to discuss events.

Meanwhile, Dash, Aleena and Catrina stop at a cave to rest during their attempt to escape the alien bugbears who had been holding them prisoner. Shelldor the turtle and Bob confront a dark snow ninja which runs when it makes eye contact with Shelldor. Then Bob's bird familiars carry the two to a strange ship in the distance, which turns out to be Captain Horatio's. On the ship, Mary tends to Alys's seasickness. Mary next yells at Bob, who's causing mayhem on the ship's deck. After Mary encourages him to be less whiny, the ship spots an oriole and sets out to follow it. Wilma and Gina use their knowledge of the future to lead Todd and Wildfall to the Toot who is being chased by the demon Larry. Finally, after a tense interview with Daisuke, Prince Blahking decides to trust him enough to ask for his help searching for Catrina and company.

Finale 2/3 CatBird: Search or Rescue During a meeting, Fumblies informs Becky, Blackeagle and the others of the darkness settling over the world and how Kwadlin (aka Philler) might be tied to it. Fumblies picks Becky, Blackeagle and a few others to head south with him. Along the way, Becky tries to make friends with some Knob Goblins in Distant Woods but it turns out they're thugs who are harassing poor Veravia and Johim. Luckily, Blackeagle comes to Becky's assistance. Veravia is thankful and offers Becky cookies in the future.

Also: Jen and Cattaras explain to Daisuke why travelling in the Morlencir ship is the best option. Approaching Distant Woods, Icy asks Sassy about being a healer, Bristle tells Sassy the sad fate of Sassy's mother and the group run into Serpentina the snake, who warns them of danger in the woods. They head in anyway, hearing the sounds of combat. Bob sends out his flying familiars to try to catch the unknown oriole but they just bring back fish. Wildfall and Todd confront the demon Larry who is chasing the Toot. Todd's improv skills allow the group to distract Larry and escape his clutches. Mary Kate leads Alys, Bob (with Shelldor and his birds) and sailors Omar and Naomi onto land to pursue the strange Toot. They head to the woods in hopes of finding it.

Daisuke, Blahking, Jen and Cattaras man a Morlencir ship which probes the alien bugbear shields and ends up destroyed by a magic bugbear probe. Fortunately, it turns out they were operating it remotely. Sassy and company briefly confront Larry but are out of their league. They run across Wildfall. Meanwhile, Fumblies, Becky and company see the Morlencir ship being destroyed, unaware it was unoccupied.

Finale 3/3 CatBird: Search or Rescue As Mary and company approach the sounds of a fight, they come across the Toot Oriole's mentor, Tor the Toot, who offers to lead them. Catrina, Dash and Aleena reach the inside of the alien bugbears' massive shield and find a strange console. Since Aleena can't use her cysuit, she turns to some old fashioned hacking. When that fails, she has Catrina arrange for it to explode. Wildfall splits up from Todd, Gina and Wilma and joins Sassy Snake. Eventually, the Toot Oriole seekers gather for an epic battle against the all mighty Larry the Demon! Afterwards, they split up to see who will be the one to find the Toot and get the bird to come with them back to the Council of Loathing for the prize.

Also: Shelldor has a troubling half-remembered vision of being in the woods in the past. Fumblies and his crew confront Bones, Blake and their army. Fumblies sends Blackeagle, Becky and Zap to check up on the ship. Fumblies hasn't been seen since. Becky, Cattaras and Jen are there when Aleena, Cat and Dash break out of the force field. They lead the battle against the alien bugbears who pour through the ship. With a little trickery, Cattaras and Jen scare the otherworldly aliens off for the time being.

Rollover Rats, Bats and other types of Vermin The Council of Loathing sends out a letter asking adventurers to deal with the rats and bats who are causing trouble lately. In that same letter, they announce prizes for the previous two missions, including "chrono candy" for Becky!
Co-roleplay Rats, Bats and other types of Vermin Shopping with Darson, Goblina and Becky, Spaghettigirl gets confused by a furry store and then has to chase down Bingo, who is trying to prank people with pots of water. It backfires and gets the water all over bingo and an elderly lady. But it turns out that lady is their former mentor Miss Merha, who informs Becky and Sgirl that the rats and bats are going to be involved in an attempt to revive Lord Spookyraven. Becky and Spaghettigirl vow to try to stop it!
Finale 2/3 Rats, Bats and other types of Vermin Becky and Spaghettigirl chase down Linger, who is trying to race a bat. This causes Sgirl to run into her clanmate Meaty, who finds the key to the manor and offers it to Spaghettigirl! Gem, upset that "Rat King" Herbert King isn't being charged for Grelva's death, begs Bristle to help her follow King to figure what he's up to.

In Degrassi, Blackeagle ask Captain Horatio and Todd about Mary Kate's location, but don't find her. Aleena and Dash argue trying to sneak into the Knob vs. fighting their way in, but Catrina settles on mostly stealth with some violence expected. Sassy's squad (Linger, Bris and Icy) spot many rats on the way to the Typical Tavern where they meet Omar, Naomi and Bob. Cat, Dash and Aleena run across some enthusiastic Loathing Council scribes. Mary, Todd and Fahari overhear some thugs discussing bugbears, the Boss Bat and the bathole.

Dash, Cat and Aleena then run into Elite Guards and the Black Paladin, who eventually tries to escape. Fahari retrieves Blackeagle member Sherri. The two aid Todd and Mary, who were ambushed by the thugs they were following. Koumori the bat hybrid aids Mary in battle briefly.

Finale 3/3 Rats, Bats and other types of Vermin Bristle and Gem discover the door to the Spookyraven manor is locked. Luckily, Becky and Sgirl show up with the key! Although Gem's suspicious at first, they decide to work together to enter. Along with Darson, Goblina, Pippin the purse rat and Bingo, they explore the mansion. Becky's icy winds kick up too much dust in one room but she redeems herself by using her ice magic so they can make their way up to the second floor past the broken stairs. That's where they try- and fail- to stop Lord Spookyraven from being revived!

Also: The top five news stories from reporters sent out by the Loathing Council! Catrina and Aleena battle the Black Paladin while Dash holds off the Knob's guards. It ends with Catrina vanishing in a burst of light while the Paladin stands over a dazed Aleena. Sassy, Bob, Shelldor, Linger, Omar, Naomi and allies try to save Mole from the Rat King during a brawl in the Typical Tavern. They're having luck until two Trinity members show up to spoil the party.

Finally, Dash, Todd, Wildfall and Blackeagle and Fahari battle Baron van Ratsworth! Blackeagle battle Blake Cutler! Koumori intervenes when Mimi and her new alien tech get involved. Todd and Fahari vanish. Wildfall insists Mary Kate stands back while he takes on Ratsworth, but Mary ends up being the one to save his Ireacan arse.

Character section

Adventures in Loathing

 Kingdom of Loathing (KOL) is an original parody RPG online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who's copyrighted and trademarked the. THIS (Adventures in Loathing) is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on (with permission) Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, store,  the KOL TVTrope,   entry at AnswersKOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD

In other words, I don't own KOL, or KOKOL, and KOKOL doesn't own KOL.

Index/ spoilers/ Adventures in Loathing forum

2007 Ultimate KOL Spoiler page!