![]() Royal Scavenger Hunt- Princesses in danger! (ran by Aleena, Catrina, Dash and Konall) Historical recap In the first season, the Kingdom of KOL faced challenging times, recovering from the war with the Pertene Empire which claimed their King. King MTiger rose to power only to face challenging times. Along with facing down the Chrono Dragon and entering Hey Daze to retrieve the Sun Orb, KOKOL, under MTiger's legendary rule, clashed several times with the Knob Goblins, lead by the immature but ambitious Knob Goblin King. The Story so far: The second "Season" of AIL has just begun, just about eight weeks after the events of Generic Summer Vacation Week, which saw a continuation of cooperation between the Feline Empire and the Kingdom of KOL.. tense cooperation at times, but still... Set "eight weeks" after the last mission, Generic Summer Vacation week, this mission starts with the reopening of Seaside Town.. and the kidnapping of several princesses! You'll find I often recap, mention and otherwise dwell on AiL's first season, which was until this mission AIL's entire four year plus history. That's just since the published mission. Before that were months of planning, swapping ideas, and writing up a poll to gauge interest and gather ideas on how to write the AiL world. Then there were the weeks actually writing an extensive first "Rollover." As you can tell by the size and history contained in it, this probably took me a month or two. I knew from the go I wanted to divide AiL up into seasons. I decided from an early mission to focus on the Knob Goblins and the Penguin Mafia, later developing that to have the first season end up with the fall of the Knob Goblins in a homage to the KOL fifth level mission. Two years in, that plan was retrofitted; virtually no one but Catrina's handler and I knew at the time, but we decided around Enter Hey Daze or slightly earlier to have Catrina's dark side lead to her rise to power, as she formed the Feline Empire out of the remains of the Knob Goblin Kingdom. That's exactly what happened. There's no need to go into too much detail. See the last two or three AIL missions if you want to read more about how Catrina ended up controlling the Feline Empire, which consists mainly of the Knob Goblins, minus the King, plus the various former KOKOL'ers and allies, as well as the Gnollish people, and presumably the Muri-Dan and even the rat army. This mission and the last help establish the Feline Army. This mission also sees two impressive debuts - the twisted and demented Dios, and the intelligent and socially awkward Ozzie Whelk. Aleena becomes further ingrained into AIL, and we have an exceptional Live RP, as well! The stories in this mission flow together rather well, for the most part, and having Dash and Konall active is always a good sign. It also marks the point where it's decided Cattaras will take over the "PC" status from Catrina, who's, as you should know, Queen of the Feline Empire! In keeping up with my hopes for a quicker gaming pace, and with much help from Cattaras's handler, I was able to put together the Rollover in a little over fifty hours. (Suitable since AiL is just a little over fifty months at this point. Or maybe I just like number irony.) Despite that, I'm quite happy with the mission opener. Feature characters: Ozymandias "Ozzie" Whelk debuts here with an excellent, solid first piece, a solo write. He doesn't keep to himself, however; his story quickly overlaps with some of AiL's fellow newcomers, and an AiL mainstay. His character is quirky, interesting, and totally unique, and he obviously has the ability to support this with equally strong support characters! It'll be interesting to see how he develops in future missions.
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Roleplay title | Writer(s) | PC Cameos (yes or no) |
Information |
Rollover: Seaside Town reopens | Dash and Catrina | N/A | Seaside Town is reopening. Find out a little information about the town.. and about the recent kidnapping of several princesses! |
Old Men (Dash gets a lead on a princess) | Dash | No | While trying to recover from heartbreak, Dash leans of the operation to save the princesses |
Aleena meets Katherine Swift. Dash is here, too | Aleena and Dash | Yes | An exotic and erotic opening between Aleena and Katherine Swift. Then, the two set out along with Sebastian Dash to track down Princess Jen Pi! |
Numeracy: The In Skill for all adventurers! | Ozzie | No | Ozzie Whelk makes an impressive debut here! Learn a little bit more about the man behind the numbers.. and find out how he sets out on the path that eventually takes us to the main mission. |
Live RP XIII | (GM) Dash/ Konall | N/A | An epic quest to save two princesses unites Aleena, Dash, Konall, Fahari, Todd, and Sir Fumblies as they explore a ninja town and invade a ninja camp! Also features the debut of the demon later known as Dios. |
FC: Return to Castle Knob | Dios, Fumblies, Cat/Catt and Becky | no | Fumblies is force-teleported back to Catrina's room by Dios, which results in lots of in fighting. Fumblies storms off, and runs into Becky Joy, who promises to join him on his new mission from Queen Catrina. |
The search begins....again | Sir Fumblies, Cattaras, and Becky | no | Fumblies 'joins' Becky for a picnic. The two talk a while before being joined by Cattaras whom they're supposed to help. Still obvious tension between Fumblies and Cattaras. |
Princesses Kidnapped Again! | Aleena, Dios, Dash and Ozzie | no | Things look peaceful as Dash and Aleena's impromptu campsite is joined by a dazed and confused Ozzie .. until Jester King and Dios teleport in to break up the party! |
Avengers Unite! (Dash & Ozzie) | Dash and Ozzie | No | Dash and Ozzie recover from the attack at the campsite.. but what can they do to save Aleena and the Princesses?! |
Torment | Aleena and Dios | No | Are there two sides to the tortured demon, or simply two faces to a manipulator? And speaking of torture.. poor Aleena! |
The Dashing Rogue & The Astonishing Accountant! | Dash and Ozzie | no | Dash and Ozzie arrive to town, and plot out their next moves. |
Dash, Konall and the helpful bartender | Dash and Konall | No | Dash finds Konall and informs him of that Aleena's missing! And a bartender sells them a little useful information... |
A New Kombatant Has Entered The Fight! | Ozzie | not quite | A strange woman helps Ozzie sneak past the Council of Loathing security to get the information he needs. |
Goblin Seeds | Becky, Fumblies and Catt | no | While 2 of Becky's Goblin meets up with Scaros of Fumblies's command, Becky accidentally ruins Cattaras's plans to spy on Fumblies. The three then set off for their job. |
Aleena and Dios in the Mines | Aleena and Dios | no | Aleena learns a little bit about Dios, who then tortures her. A very unsettling piece. |
A Bard's Tail (Todd, Dash and Lapine) | Dash, Lapine and Todd | no | Todd's too busy making out with a random barfly to listen to Dash; that changes when his girl, Lapine, happens along. Although it still takes a bit of convincing to get the bard fox in on the job.. |
Finale Part I: Passions and perversions | Aleena and Cameron | N/A | Our Finale opens off in a most unexpected manner; Kadlin and Konall are united to fight.. Dios and a mind controlled Aleena?! Can Konall snap her free? Can the unexpectedly reunited Bearsmashers survive long enough to find out?! |
Finale Part II: Flashback (Six princesses) | Dash, Konall and Fumblies | yes | We flash back to see how six kidnapped princesses unite to take down the airship before it could escape the Kingdom! We also gain a little insight into the would be kidnappers. Features an exciting mix of characters, including Riko (as a NPC)! |
Finale Part III: Six princesses on the run | Dash, Catrina and Konall | Yes | While Cattaras, Sir Fumblies, Fahari and Becky Joy rally to get the six princesses to safety, Sebastian Dash, Aleena, Ozzie Whelk and their allies battle Dios, the Jester King of Beasts, and Jester's assistants for the fate of the last two princesses. Features a very sneaky Aleena and the ruling of the Council of Loathing on the mission. |
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