Official player bio

 

 

FSM Priestess and Catrina's Bunny Buddy!

Name: Feena, Devout of the Flying Spaghetti Monster
Height: 4' 5"
Weight: 103 Lbs
Class: Pastamancer
Profession: Priestess of the Flying Spaghetti Monster
First Public Appearance: The Council of Loathing first discovered Feena as she wandered into their sanctum looking for work when she became old enough to adventure, though they were doubtful of the girl's abilities. The fact she returned only bruised and battered left them wondering how such a girl could have survived; however, she now remains a full fledged adventurer.

First AIL Appearance: Bunny for Breakfast
Updated: August 4, 2010 (through Enter Hey Daze)

Personality: The bunny priestess is a stunning example of a young girl coming into her own in terms of both her power and maturity. Soft spoken, but not afraid to speak her mind when the cause warrants it, she's a devotee to the FSM beliefs. She's also a stunning example of what a magic oriented hero can- and should do. Tight friends with Catrina Whiteclaw and Sebastian Dash.
Skills and abilities: Feena's magical abilities have been growing since just her first few appearances. With guidance from the Toot Oriole and Fluffy Hamster, she's learning more about how to use her abilities. She's already summoned up some major spells, although the bigger attacks almost inevitably leave her drained of power for a bit. Surprisingly strong for her size and a natural leaper (of course), she has a sense of hearing like few others - and can whip up a mean batch of Al Dente.

The lovable FSM Priestess has won the hearts of many in the Kingdom. Often seen along with Catrina, she's been a mainstay in adventures since first meeting up with Catrina. She lacked confidence and a grasp on her magic early on, but seems to be getting a better and better idea of how to become a more skilled fighter with every passing mission.
 

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The season so far: 
 

 

First appearance: Find The Oriole!
Appearances Mission Notes
Co Roleplay Find the Oriole! Feena's introduction to AIL consists of getting pounced by Catrina.. they turn into tight friends fast!
Co Roleplay Find the Oriole! A little girl talk with Catrina. We get some insight into Feena's past.. then duty calls
Co Roleplay Find the Oriole! Feena's overwhelmed in AIL's very first four person co write.. features Jester King of Beasts
Finale Find the Oriole! Feena and the KOKOL get some unexpected help against the Knob Goblins.. and have a *lot* to figure out!
Rollover Save That Toot! Somewhere along the way between the start and end of the roleplay, Feena vanishes!
Co Roleplay Save That Toot! Dash finds out where Feena is.. and who put her through the beating
Roleplay Save That Toot! Feena's got a report to file.. then, she's gotta crash and get some sleep!
Roleplay Save That Toot! The clan hall is under attack! Feena vrs. the Jester King of Beasts inside!
Co Roleplay Save That Toot! Feena meets up with the furball behind the fireblast from Part 1 to say thank you
Finale 1/3 Save That Toot! Feena and Dash's horse set out to find Dash and Cat, and Feena finds a magical fluffball in her bag!
Finale 3/3 Save That Toot! When everything looks desperate, the Toot tells Feena to look for the power within. . .
Rollover Battle for Cobb's Knob For her assistance in saving the Toot Oriole, Feena's a featured guest at KOKOL's press conference- and she's decked in her new attire for the occasion!
Co Roleplay Battle for Cobb's Knob When Catrina's feeling down after her confrontation with Blahking, Feena's there to support her friend!
Co Roleplay Battle for Cobb's Knob Being on her own doesn't stop Feena from striking out in the name of Justice and Pasta.. Feena vrs. the Murri-dan!
Co Roleplay Battle for Cobb's Knob Feena and Catrina finally reunite- to kick some serious butt!
Finale 1/3 Battle for Cobb's Knob After everything else in part 1 goes down- Feena and Catrina set out to find Dash and their other KOKOL allies
Finale 2/3 Battle for Cobb's Knob Feena and Cat are heading towards the outpost when they spot a fight in the distance, where they take on the Knob Goblin Elite guard, among others
Finale 3/3 Battle for Cobb's Knob Cattaras vrs. Dash! Grillhamo vrs. Vixen! Catrina vrs. JKOTB! Plus Feena takes on Catrina's ex and the Murri-Dan, as the battle for the Outpost continues- and concludes
Rollover Enter Hey Daze Feena gets a little cameo at the clan crane machine, blowing a few coins
Co Roleplay Enter Hey Daze Feena, Dash and Riko meet up with Catrina, and set up a plan to track down the Harp of Aeons
Co Roleplay Enter Hey Daze Catrina and Feena get distracted with a street brawl, but it ends up working to their advantage
Co Roleplay Enter Hey Daze Feena and most of her allies (temporary or otherwise) make it through the gates into Hey Daze- but one of them isn't so lucky!
Co Roleplay Enter Hey Daze Now in Hey Daze- but Feena and Cattaras are soon sepearted from the others!
Co Roleplay Enter Hey Daze After a strange encounter with Catrina, Feena's own her own for a bit. It isn't long til she meets a mystery of her own kind..
Co Roleplay Enter Hey Daze The team's reunited and off to find the Sun Orb- although there is a little squabbling
Finale 1/3 Enter Hey Daze Feena hardly shows up in this one, since her and Cattaras split up from the Daisuke and Catrina
Finale 2/3 Enter Hey Daze Feena comes to the aid of Shamus against the demons and *ahem* forcibly mediates between Cattaras and Raw Hide
Finale 3/3 Enter Hey Daze A truely epic battle as Feena and her allies (including Daisuke and Cattaras) find themselves with a mysterious ally and against seemingly impossible odds- again

Adventures in Loathing



 Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, storeentry at AnswersKOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD

In other words, I don't own KOL, or KOKOL, and KOL doesn't own KOL. Get it? !