Name: Kadlin Bearsmasher
Personality: Kadlin's personality has changed in both subtle and obvious ways since she gained the cursed sword which Konall had forsaken. Generally, she's become darker, crueler, and more apt towards unsavory goals, although she believes her goals to justify the means. Skills and abilities: No longer able to heal thanks to the dark influences of the sword, she still wields potent magic in addition to the powerful cursed glaive, formed of the sword which Konall had buried. Beyond that, she's created several deadly abominations for the Feline Empire. She's constantly coming up with bigger and bigger threats for KOKOL and the other enemies of the Feline Empire. Her cold, calculating and often cruel nature makes her a threat on the battlefield as well. Also possesses some pastamancer skills. Recent news: Kadlin's been befuddled at recent events, which seem to have Konall Bearsmasher being appointed by the very spirits themselves as a spirit guide. Now back in the Kingdom, tensions rise between Kadlin and Catrina Whiteclaw, queen of the Feline Empire for which Kadlin serves. Right now, we're waiting to see how she plays into AiL's first ever Crimbo related mission, Holiday.
The season so far: Kadlin and Konall joined members of both KOKOL and the Feline Empire for Generic Summer Vacation Week, but this hardly means the two are on good terms. They did work together to save several princesses, but Kadlin was absent for that. She was next seen in the Mirror dimension, where her recent history was recapped. After Konall tried to kidnap her to get the cursed sword, now a glaive, back, the Penguin Mafia kidnapped both. For the start of the "Return to Mirrorworld mission," they were transported to the mirror dimension with the others under mysterious circumstances. Kadlin battled Aleena, but the two decided they had to work on the same team to fight Kwadlin. They were soon joined by Konall, now leading a spiritual village. Kadlin found that amusing. Nevertheless, they reunited with the other adventurers to take on Kwadlin. The adventurers fell one by one or two by two, but Konall recovered and ultimately defeated Kwadlin. When Konall moved to grab the cursed glaive, there was a flash of light. The next mission saw the adventurers returned to their own dimension in different locations.
|
Appearances | Mission | Notes |
Roleplay | Typical Tavern | Konall and quite surprised when his sister shows up out of nowhere- and even more disappointed to find out she's embraced magic! |
Finale 2/3 | War in Seaside Town | Kadlin and Konall team up with Arkane, Dash, the furries and allies to take on endless waves of Knob Goblin thugs and pyromancers. Action packed humor abound! | Finale 3/3 | War in Seaside Town | There's a pause in the action. Long enough for Shamus XTreme to find Kadlin cute. The KOKOL'ers (including Kadlin) then battle the half succubus dragon (in her dragon form), with Catrina dishing out serious damage to the Coppertone dragon. | Live RP | Seaside Town: The Burning | Kadlin, Konall, Dash, Catrina and the others are recovering from the battles outside of Seaside Town when they notice someone's trying to set it on fire! Includes the only Crabjesues appearance so far as well as battles with the Knob Goblins and Elite 7. | Roleplay | Seaside Town: The Burning | With the town burning, Konall struggles to hack a watertower to spill the water. Meanwhile, Kadlin manipulates her uncooperative famliar. Funny stuff here. | Roleplay | Seaside Town: The Burning | With Spaz off helping the innocents escape the still-burning Seaside Town, Kadlin and Konall are faced with seemingly endless Knob Goblins in what looks to be their last stand. Kadlin's up to something but to Konall, it looks like the end of the line. | Live RP | Seaside Town: The Burning | Set before the two previous solo pieces, this Live RP sees Kadlin, Konall, Dash, Mtiger and their allies battling the Jester King of Beasts and Cattaras in an attempt to push their way into the Council headquarters.. but it's a futile effort, thanks to a magic forcefield which forces them to abandon the attempt. | Co-roleplay | Seaside Town: The Burning | Joined by KOKOL General Briggs Detree and Konall's familiar Spaz, Becky and Kadlin make their way up to Little Canadia, north of Seaside Town, to help fend off some horrible Knob Goblin experimental monsters. Becky and Spaz bond as sparks fly between Kadlin and Detree. | Finale 1/2 | Seaside Town: The Burning | The dark side starts to tempt Kadlin and Catrina, but they still fight the good fight. Kadlin, Konall, Sir Fumblies, and a few allies battle to Jester King of Beasts and other Elite 7 members! | Finale 2/2 | Seaside Town: The Burning | Kadlin battles the Elite 7 allies this time as a dangerous spell bring the zombies back to life. Catrina falls from the light into the darkness.. and Kadlin will soon follow. | Rollover | End of the Heroic Age: Fallout | Catrina and Kadlin are the first two to leave the Kingdom of KOL, but not the last. This leads directly into both the zombie apocalypse and the newly risen Feline Empire taking over Degrassi Knoll. | Flashback | End of the Heroic Age: Fallout | Turns out there was another event leading Kadlin to join the Feline Empire. These are those events. | Cameo | End of the Heroic Age: Fallout | Kadlin shows up during a lighter piece with Konall to make it more serious. Konall isn't happy with her new glaive, or her position in the Feline Empire. | Co-roleplay | End of the Heroic Age: Fallout | Kadlin's mastering the ability to turn Knob Goblins into unstoppable monsters. But how's this one turn out? | Co-roleplay | End of the Heroic Age: Fallout | Konall and Kadlin still aren't seeing eye to eye, but when a threat to both sides shows up, even the two together might not be enough to stop ... the thyme wizard Slit! | Co-roleplay | End of the Heroic Age: Fallout | Becky and Xanador help add humor to this co-write, as the two explore a temple under Seaside Town and run into a death elemental! | Finale 1/2 | End of the Heroic Age: Fallout | While her brother leads his battalion into battle and Queen Whiteclaw argues with King MTiger on the sidelines, Kadlin and Becky finish up their magic work against the zombie apocalypse. Then, Fumblies has an interesting thought of his own on ending the crisis. | Finale 2/2 | End of the Heroic Age: Fallout | Kadlin is the key in a truly apocalyptic battle that has KOKOL and the new Feline Empire forming a very conflicted and not very unified force. Will it be enough to overcome the zombie apolcalypse? | Finale wrap-up |
End of the Heroic Age: Fallout | The Goblin King must die. Kadlin's magic allows a covert KOKOL/ Feline Empire group to infiltrate the Feline Empire's prisons to finish him off. | Live RP | Generic Summer Vacation | Weeks after the zombie situation, it's time to relax for Generic Summer Vacation week. Kadlin, Konall, Dash and members of both faction are relaxing south of the border. Includes drug dealers and a lil' traditional dungeon hunting. | Live RP | Generic Summer Vacation | With Dash and Becky out of the picture, Kadlin continues the dungeon dive with the others. They run into Fahari and a crazy old man who's games they refuse to play. They also have to deal with snakes and an illusion trap! | Finale | Generic Summer Vacation | Kadlin's happy to be back with Feline Empire members. In a dance competition, she ties with Konall for silver. | Cameo | Royal Scavenger Hunt- Princesses in danger! | An iffy cameo for Kadlin and Catrina... | Cameo | Royal Scavenger Hunt- Princesses in danger! | Not seen. But it is mentioned Kadlin helped mold Fumblies's trademark Knob Goblin brutes. | Co-roleplay | Royal Scavenger Hunt- Princesses in danger! | An uneasy alliance is formed by Kadlin and Konall as they set out to track down the kidnapped princesses. They run across Dios and his brainwashed slave.. Aleena?! | Finale 1/3 | Royal Scavenger Hunt- Princesses in danger! | An epic battle pits Konall against the demon Dios and Kadlin against a mind controlled Aleena! | Finale 3/3 | Royal Scavenger Hunt- Princesses in danger! | Kadlin, Konall, Dash, Sir Fumblies, Ozzie Whelk and Todd Blackpaws join Lapine and other allies to battle first ghost miners and then Jester King of Beasts ... but it's a stealthy and no longer mind controlled Aleena who gets the last laugh on the Jester King of Beasts! | Rollover | Return of the Dashing Rogue | News is, there's more princesses who'd been kidnapped. Kadlin puts in a tentative offer for the Feline Empire to.. er.. consider helping. | Cameo | Return of the Dashing Rogue | Kadlin's torture chamber mentioned in passing. | Finale | Return of the Dashing Rogue | Kadlin and Fumblies arrive in town on a zombie dragon which she was controlling. Meanwhile, the fate of the kidnapped princesses starts to come together. |
Kingdom of Loathing (KOL) is a (mostly) original
online game that apparently has something to do with Asymmetric
Publications, LLC, and something called a Jick, who probably copyrighted
and trademarked the thing up the wahoozer. Wahoozer is a word I just made
up. If you don't like it, bite me. And if you refuse to bite me go
to . . . ANYWAY, this is the archive for an interactive writing game
based on KOL, and a specific
clan within- the Kingdom
of KOL. Specific characters belong to their specific owners, specifically,
unless specifically stated otherwise. This game was developed by Joshua
A. Dexter, with rules based in part on Mercenary
and Equinox. This is
a non profit game done for entertainment purposes only. If a rash develops
on your imagination, desist use immediately and consult a physician, psychologist,
or 1-900 psychic for further
assistance. KOL forums,
store, entry
at Answers, KOL's
entry at Archive.org,
and it's entry
at Wikipedia, and KOL's own wiki.
- JAD In other words, I don't own KOL, or KOKOL, and KOL doesn't own KOL. Get it?
!