Official player bio

 

 

The master staff fighter is once again missing

Name: Vixen
Height: 5'4
Weight: 160 lbs.
Class: Disco Thief
Profession: Baker
First AIL Appearance: Oh her Goddess!
Updated: January 21, 2017 (through Season three, mission #1: CatBird: Search or Rescue)

Personality: Easy to get along with, sarcastic, intelligent, and at times humorous, Vixen served undercover in both the Feline Empire and later, as one of Zedika Dark's minions, but never lost her fun side.

Skills and abilities: Relying on her walking stick to battle, the foxshape has appropriate agility and enhanced senses. She relies on her quick wit to keep herself safe from danger, having once battled staff to claw with Daisuke, formerly of the Elite 8. She's a solid hunter and drink mixer, and can adapt to most weapons as needed, although she prefers using her walking stick as a staff. She's occasionally relied on the ghost of her sister Vex for help as well as showing more of an ability to lead Lapine, Bandit and Runic when the four operate as a quartet.

Current status: She hasn't been seen since the elven ship she was on crashed mid-way through the world-threatening Season 2 finale.
 

Recent news: As she hasn't been seen, it isn't known what she's been up, nor is her current status (alive, injured, dead) known.

Previous to that, she debut as a barmaid and adventured with Sebastian Dash as a part of the KOKOL. It seemed that she had joined the Feline Empire and later that she and Lapine had become two of Zedika Dark's minions but it turned out those were both undercover jobs on Dash's behalf. When she and Lapine left Dark's services, they took Lapine and Runic as well.

 
Note: Character 's history is updated through Season 3's first official mission, CatBird: Search or Rescue.

WARNING: (MW) denotes mature content. Younger and sensitive viewers are advised to skip. Keep that in mind while reading.

 

 

First appearance: Save That Toot!
Appearances Mission Notes
Cameo Save That Toot! After Sebastian Dash frees Catrina Whiteclaw from her brother Cattaras, Dash takes her to the Weeping Tree, where Vixen, then a staff member, reluctantly gets caught up in their argument. It ends with Dash promising to stay there with Catrina, since both had been wounded in the fight with Cattaras.
Finale 1/3 Save That Toot! Catrina finds out the Goblins are going to attack the penguin mafia and sets out with Vivace to stop it. Dash and Vixen plot. Feena and Fluffy take Dash's horse to find Dash. Raw Hide gets clues to what's going on, but isn't able to piece them together.
Finale 2/3 Save That Toot! Dash talks Vixen into distracting the penguin mafia with free fish, so Dash can sneak into their camp in the Distant Woods.
Co-roleplay Battle for Cobb's Knob Dash cooks up the meal Vixen's hunted. They discuss Vixen's past and the plans for the mission.
Finale 1/3 Battle for Cobb's Knob The Goblin King insists on being there to watch KOKOL attack in person. Dash frets over Vixen, who isn't having it, and the two spot Jester King of Beasts along with the Knob Goblins. Elsewhere, the market demon and a slick lich plot about the sun orb. Catrina spots Grillhamo and then heads to the KOL outpost along with Feena.
Finale 2/3 Battle for Cobb's Knob Something's going on with Market Demon and the slick lich. Feena and Catrina are headed to the outpost and notice something is going on to the south. To the south, Vixen and Dash get a jump on the Knob Goblins and then head to the outpost. Catrina and Feena take the fight to the Knob Goblin King and his elite.
Finale 3/3 Battle for Cobb's Knob With the Penultimate airship watching from behind the clouds, the story moves towards its climax. Vixen, Dash, Catrina and Feena face the Knob Goblin King's forces, including multiple Elite 7. Vixen fights Grillhamo's black panther. Samus XTreme, Fenninarnos, TheChad and TheGimp show up to help but ultimately, the fight is won when Catrina holds the Goblin King's vintage comicbooks hostage and forces him to concede.
Co-roleplay Enter Hey Daze Unable to get to Hey Daze with the others, an injured Dash shows up at the tavern Vixen works, looking for Vivace, who isn't there. There is a very touching scene with Vixen giving Dash medicine, which he's reluctant to try. (He does; it helps.) As the two talk, they hear Dash's horse whining, and go to see what's wrong. Vixen plays a song on the harp Dash brought, which the horse likes.. and which ends up summoning the ghost of Vixen's sister!
Co-roleplay Enter Hey Daze Turns out the ghost is Vixen's sister Vex. Vixen is stunned. Vex figures out that she's there to help them get into Hey Daze. Dash is impatient. After a little small talk, there's a strange scene where they basically end up in Hey Daze. Vex departs.
Roleplay Enter Hey Daze Sebastian Dash and Vixen find themselves working in a 7-Eternal in Hey Daze by force. During her first shift, Vixen gets in trouble for cursing, is forced to do some very odd jobs, and quits after throwing the coffee in her boss's face.
Finale 1/3 Enter Hey Daze Hey Daze's Finale opens with the debut of the ever-hated 'Hall of Evil Mangers' and a flashback to how Amrus got into Hey Daze earlier. After pranking her way around the 7-Eternal, the store's PA system puts out a bounty on "renegade employees" Arc Nicholas (Vixen) and Sebastian Dash - and then she realizes she left the harp she needs back in the employees room! Elsewhere, Riko sees another side of Daisuke, but Catrina still remembers the monster he was. Dash avoids enemies, but can't avoid a fight once the bounty on him and Vixen is announced. Dash and Vixen then reunite to battle a Hey Daze manager - THE HUNK!
Finale 2/3 Enter Hey Daze Vixen's a bit shaken, but once she gets into things, look out, Hunk!
Finale 3/3 Enter Hey Daze Vixen's staff has a cool blast, but she struggles to get it to work. After the heroes finally take care of Hunk, they're left to battle both the rest of his Hey Daze fellow managers and shadowy versions of Dash, Catrina, Raw Hide and Feena in this absolutely epic final battle. However, there's more to the shadows than it seems. Vixen's sister Vex also shows up to help.. and not all of the adventurers on their side make it out of Hey Daze...
Co-roleplay Meet the Council Vixen and Dash engage in a funny, odd battle with a couple of bugbears in boxes. Vixen tells Dash she's been fired from the Typical Tavern; Dash offers her employment (of sorts) in KOKOL, and the two set out for their mission; to save some mosquito larvae. Features playful banter between the two as Dash tells an uninterested Vixen about an adventure in Adrule.
Finale 1/4 Meet the Council Riko comes across Raw Hide attacking a squirrel in a bush; they're joined by Vixen and Dash who join in trading insults with Raw. They agree to settle in for the night and hunt for the mosquito larvae in the morning (for the Council's quest), but Raw Hide sneaks off in the middle of the night.
Finale 2/4 Meet the Council When Dash wakes the others up after his nightmare, it turns out Raw Hide's taken off with the mosquito larvae! Raw runs into trouble in the form of an aggressive Cattaras, allowing Vixen to steal the item they're after. It's a battle of wits and speed between Dash and Vixen with a twist ending!
Co-roleplay Guild Warriors: Faction satisfaction Vixen's still upset at Riko handing Dash the victory in the last mission, but Dash sweet talks her and invites her on a horse ride back to his camp. They find Catrina there in her fur only, accusing Vixen of trying to move in on Dash. Vixen has no problem stripping down for a fur-on-fur catfight over it!
Co-roleplay Guild Warriors: Faction satisfaction An "earlier in the mission" piece for Dash but a direct continuation for Vixen's catfight with Catrina. It's interrupted by the debut of Todd Blackpaws and Lapine! The five decide who's going to do which mission, and we find out Lapine is Vixen's ex!
Finale1/5 Guild Warriors: Faction satisfaction When Vixen and Lapine argue over the color the meatcar should be, Todd suggests just building two - one of each color. Elsewhere, Katherine Swift, Dash and Catrina battle Jester King of Beasts, Prince Blahking plans for the big KOKOL event and Shelly talks to Becky Joy about Zanther Wolf's recent transformation.
Finale 4/5 Guild Warriors: Faction satisfaction After Becky prepares her pies and drinks, the meat car contest goes down. Winking Judge member Guacanator impresses the judge by killing Roger Kenny the roast master and, due to an anti-fur agenda, the Council awards Shamus XTreme the second prize. However, feeling sorry for Shamus, they then flip their vote, and call him the winner and Guaa the runner up!
Rollover War in Seaside Town During the brief summary of events in the Rollover, Vixen, Lapine and Todd are surrounded by Knob Goblins at the start of the Knob Goblin King's invasion of Seaside Town.
Finale 2/3 War in Seaside Town Lapine isn't really sure since she wasn't listening, but she seems to think Vixen is off making stew, possibly made out of Knob Goblins. Lapine, Dash, Catrina, Konall and others battle Knob Goblins in this special Live RP Finale.
Finale 3/3 War in Seaside Town Blahking sends out chibi cherubs to issue commands to KOKOL'ers. Vixen teases Shamus, who also gets teased by Catrina. Vixen plays a small role fighting off the Knob Goblins, while Catrina strikes a blow against Elite 7's succubus dragon, but ultimately, the heroes are run out of Seaside Town.
Live RP Seaside Town: The Burning Vixen is here briefly, volunteering for 'off camera' duties fighting the Knob Goblin reinforcements as the main characters take on the Elite 7 forces
Co-roleplay Seaside Town: The Burning After Konall and Dash find Vixen and Lapine making out behind a half burned curtain, the two help battle the fire mage, Grimdeath the Incinerator. Afterwards, Jester King of Beasts and Cattaras get involved, and Vixen, Dash and Lapine end up teleported to another dimension.. the mirror dimension!
mention Seaside Town: The Burning After Cattaras and Jester King of Beasts battle Konall, Becky Joy and Catrina, it's mentioned that Vixen, Dash, Catrina, Todd, Becky, Lapine, and Konall are all "out of the picture."
Co-roleplay Seaside Town: The Burning Vixen battles her own doppelganger as Dash and Lapine do the same with theirs. Dash and Lapine's don't go as well but a topless Vixen is able to outbrawl a topless Bandit and escape. Later, Vixen watches Zedika Dark's trio from a nearby rooftop and spots the other world's version of Becky Joy.
mention Seaside Town: The Burning Dash mentions Lapine's distraction allowed Vixen to free Dash; they split up so Vixen can try to track down where they went. Shortly after, Catrina arrives in this world and is confounded when she gets double scenes on Sebastian, Vixen and Lapine. Later, Catrina and Dash meet her counterpart, and her brother's, in Mountaincenter Village.
Roleplay Seaside Town: The Burning It's up to Vixen to save Lapine, so she goes incognito and disguises herself! She beats up 'the writer' as a bonus, then sees if her trick will work on Bandit. Skullion Chick proves to be a complication!
Cameo Seaside Town: The Burning With Vixen and Runic unconscious from the heat of the fire cage, it's up to Dash and Catrina to save them.. if they can get by Dark and Skullion Chick!
Live RP Seaside Town: The Burning Vixen and Lapine only have a few lines here, which I provided, making them NPC's or cameos for this one, where our heroes head home thanks to Blahking and Konall.
Finale 1/2 Seaside Town: The Burning Catrina battles snow ninjas and is ambushed by her brother, but King MTiger comes to her aid, along with Vixen, Sebastian Dash and Becky Joy. Later, Catrina and Dash get some privacy while Konall and Fluffy try to break through the Goblin King's force field. Jester King of Beasts springs into action, betraying the King and using some ultra rares to power a spell which ultimately lets Catrina's dark side take her over, botching the Goblin King's "Apocalypse of Fallen Allies" spell.

Vixen has her role to play as KOKOL continues to battle the Knob Goblins and the fires ravaging Seaside Town, but the real story here are the traitorous plans of the Jester King of Beasts. Kadlin and Fumblies bicker. Konall and his allies battle Jester King, Grillhamo and Black Paladin.

Finale 2/2 Seaside Town: The Burning Prince Blahking lets Maximal Thordicus, Raw Hide and others know KOKOL is falling back to the Right Side of the Town under the threat of zombies. Raw doesn't care for that. Vixen battles Mimi, with Vixen trying to protect her ex, Lapine. As KOKOL forces battle the Elite 7 and Goblins, the latter falls back as the zombie spell goes awry. Later, as Catrina dreams, she sees Becky Joy, Vixen, and other dream visions of her allies fall to the darkness before becoming corrupted by them. As the dream continues, avatars for Blahking, Sebastian and Konall devastate the darkness, but the darkness is endless and overtakes them as well. Upon awakening from the dream, dark Catrina, now in control, seduces the King, taunting a confused Dash on the way out.
Rollover End of the Heroic Age: Fallout When Vixen hears of Becky Joy and Kadlin Bearsmasher joining up with Catrina in the Feline Empire, she decides to give it a shot, and she isn't the only one to cross over as the Season Finale begins. Elsewhere, Catrina watches impassively as Raw Hide attacks Dash from behind before joining her. Catrina later leaves Blahking a letter on the matter.
Cameo End of the Heroic Age: Fallout Vixen is "seen" in a cameo from the Mirrorworld trip while Dash recovers from a brutal attack by Raw Hide.
Co-roleplay End of the Heroic Age: Fallout Vixen is pretty surprised when Becky comes onto her in a hotel room at the tavern, but the two enjoy a night together. The next morning, Becky's Knob Goblins reveal what they'd been up to the night before. Finally, it's time to escape the bill they can't pay!
mention End of the Heroic Age: Fallout As he sleeps, Dash reflects on on Vixen, Lapine and his trip to another dimension in a dream where Dash meets the Feline Goddess (among other things). Dash then awakens to find he was out weeks, with Blackpaws watching over him.
Finale 1/3 End of the Heroic Age: Fallout During the last stand of the Zombie Apocalypse, Vixen leads a few altered Knob Goblin monsters and comes face to face with the hippie, Awakensun. The two battle zombies, but when they end up in over their heads, Konall and his army rush to their aid!
Finale 2/3 End of the Heroic Age: Fallout Although she isn't actually "seen" in the roleplay, it can be assumed Vixen is in the major battle pitting KOKOL and the Feline Empire against the zombies.
Finale 3/3 End of the Heroic Age: Fallout Vixen joins with Kadlin, Konall and Fumblies on a secret quest: Kill the Knob Goblin King in order to break the zombie curse for good! Meanwhile, Sebastian Dash negotiates for an outpost in the Feline Empire controlled Degrassi Knoll. Later, a cold war seems to be brewing with KOKOL and the Feline Empire and weeks pass as the reconstruction of Seaside Town begins.
Live RP Interim mission: Generic Summer Vacation Dash, Konall and Aleena battle some locals under el dia de los moxios holiday rules, meaning fights are won via the best insults. Vixen and Fumblies join some KOKOL'ers during Generic Summer Vacation week south of the border! Vixen and Todd fight over his extra-relationship activities on Lapine and Vixen joining the Feline Empire. Vixen bonds with Becky and acts sarcastically before being left behind with Becky to guard the entrance during the obligatory dungeon crawl. The others meet Amrus and continue forth. Aleena somehow learns a spell. Later, the others battle sheep.
Finale Interim mission: Generic Summer Vacation There's a big dance off to cap off Generic Summer Vacation Week! Vixen doesn't fare very well but still does better than Amrus.
Flashback Return of the Dashing Rogue It's just a silly little flashback of how Vixen and Becky wound up in the ship over to Honorburg. Feels like there shoulda been more though.
Finale 1/3 Return of the Dashing Rogue It is briefly mentioned that Vixen, Catrina Whiteclaw, the Jester King of Beasts, Todd Blackpaws, The Black Paladin, and Fahari are staying close to the pirate ship as the Mission Finale starts to unfold. Elsewhere, Aleena and Dash are prisoners and other adventurers are still searching for the princesses.
Flinale 2/3 Return of the Dashing Rogue Aleena and three princesses find themselves trapped in a magic energy field, stripped naked and trying to fight off the life draining effects. Elsewhere, Vixen arrives as part of Fumblies' backup as they rush to the princesses, but they get there just in time to see the summoner who had trapped the princesses making his grand summon!
Flinale 3/3 Return of the Dashing Rogue As Vixen gets chided by Catrina and Cattaras for her comments, the Triangle of Barbs mage summons a sorcerer's summonist and then turns on his villainous allies! The sorcerer's summonist summons hordes of shadowy duplicates of the adventurers to fight them off. Vixen finds herself fighting off duplicates of both herself and the Black Paladin, but a powerful ice storm from Becky Joy turns the tide for our heroes. Afterwards, Vixen hopes they'll get a few weeks off so she can hit a bar and get a drink.
Rollover The Philler Gang Vixen is at the ship with the others when Sir Fumblies arrives to talk to Catrina. It turns out Konall has recently seemingly kidnapped Kadlin. Fahari verifies for Dash and Aleena there was a battle between the Viking siblings. Cattaras and Catrina rush Dash and Aleena to the site of the battle, where they're quickly ambushed.
mention The Philler Gang During a piece where Fahari and Fumblies roam the streets of Honorburg, it's mentioned Vixen "probably" went off with Wolf.. presumably Zanther Wolf.
Co-roleplay The Philler Gang Becky hears marching boots and assumes it's a parade but it turns out to be soldiers carrying Fumblies out. Becky attacks. Vixen comes to their aid. Soon, Aleena and Cattaras join the fight but in the end, Vixen is taken off by the demon who was her boss in Hey Daze at the 7-Eternal. The other heroes fall as a lightning mage (Liet Nien) joins the attack on them.
Finale 1/2 The Philler Gang Vixen finds herself trapped in a bubble with local teleporting hero Cyber Sunset, and every time they try something, a puff of gas disorients them. Vixen suggests Sunset "relax and enjoy it," and that inspires Sunset to an idea. Meanwhile, Aleena and Becky are in force fields of their own, but Becky pushes her ice powers to the limits to free them. Later, Aleena uses the technology to travel into Dash's mind to find out he's in a strange dream-like world that clearly isn't just a dream.
Finale 2/2 The Philler Gang Cyber Sunset is finally able to teleport himself and Vixen out of their prisons only to face down a Column Death March, who knocks Vixen loopy, leaving Sunset to battle it.

Elsewhere, Catrina and her Feline Empire crew come across the imprisoned Fahari and Cattaras. Catrina has Jester King phase them through the prisons to freedom. They find Todd and are joined by Becky Joy. Dash deals with the after effects of a strange mental device that put him in a dream state, which Aleena got him out of. Fahari and Catrina argue again but end up joining the others to assault Kwadlin, who is behind the chaos. The battle comes down to Fumblies vs. Philler, who turns out to be Kwadlin. Kwadlin teleports them all into another dimension!

mention Return to Mirrorworld During a mindlink with Aleena, Dash asks if Aleena knows where Vixen and the others are but she has no means of locating them.
Finale 2/3 Return to Mirrorworld The heroes are united (more or less) and ready to battle Kwadlin but it seems Dash's flip Zedika Dark stands in their way- and it looks like Vixen, Runic, Lapine, Bandit and our world's Catrina are standing with him!
Finale 3/3 Return to Mirrorworld Kwadlin ally Konall Numberscruncher has the heroes under mind control.. but Catrina turns on Dark to help the heroes start rallying. However, Vixen and Bandit are still on Dark's side. Vixen battles Dash but Dash gets the better of her and Skullion chick. Forces fall on both sides, and it again comes down to Kwadlin vs. one remaining hero, but this time it's Konall Bearsmasher.
mention Holiday Becky mentions to Cattaras Becky and Vixen were "girlfriends" one night which Cattaras tries to force himself not to picture.
Finale 2/2 Holiday Zedika Dark (aided by Vixen, Lapine and their flips) tries to drag Father Crimbo away, only to be confronted by Sir Fumblies, who demands to know why they stand by him. Dark orders them to battle Fumblies and Konall. Elsewhere, Dash, Lalucia, Cattaras, Becky and others fight off slavers who are attempting to recapture the prisoners whom Lalucia, Wildfall, Summer and others set free like, a night earlier.
NPC Guild Warriors II: Machines and Soul Zed and Fahari meet and battle Zedika Dark, whose trademark smoke bombs make the perfect cover for Vixen, Lapine, Runic and Bandit to show up near the end to take the heroes down for Dark.
NPC Guild Warriors II: Machines and Soul As Cattaras, Fahari and Zed try to sneak out, they're captured in an unbreakable fisherman's net, courtesy of Vixen, Lapine, Bandit and Runic! After Bandit attacks a defenseless Cattaras, Vixen and Lapine send Bandit and Runic off. As soon as Zed and Fahari start to get free, though, Vixen and Bandit abandon the fight. Oddly, they leave a key behind that aids Catt's crew in escaping.

Later, it's clear Vixen and Lapine aren't being entirely honest with Dark, Runic or Bandit.

mention Guild Warriors II: Machines and Soul Cattaras, Zed and Fahari come across Sebastian Dash and Katherine Swift who are making out. Zed recaps their escape from Vixen and company.
NPC 10 Scenarios Todd wakes up from a nightmare to see he's with Swift & Dash at a campsite. When Dash rushes off, Todd follows. Dash meets up with Vixen, Lapine, Bandit and Runic and is quickly joined by Konall and three mysterious allies - Skye, Angel, and Killer. Dash explains Vixen and Lapine were undercover, trying to figure how Zedika Dark gets between worlds. Turns out it's a lance, which Vixen stole to bring to Dash with the others. She also recruited Bandit and Runic to their side. The others set off to deal with the Knob Goblin revolution and Kadlin's new tower.
NPC 10 Scenarios Kadlin's dealing with a full out revolt from the Knob Goblins. As her brutes start to smother it out, Dash and Konall lead the charge to aid the rebellion, with Vixen, Swift, Blackpaws, and others (including Konall's mysterious allies) aiding in the charge. They finally start to turn the tide when the penguin mafia show up to help, forcing Kadlin to flee to her tower. Vixen is reminded of home (which she says sucked) as she helps Dash battle Knob Goblins.
NPC 10 Scenarios Those mysterious allies of Konall? Turns out they're gods and goddesses in disguise. Vixen is there as they help charge the countless enemies now surrounding Kadlin's tower, drawn by the world ending threat, although the groups have broken into fighting among themselves. Some are there to stop her, but others have their own reasons for being there. The high god Odin falls to Kadlin's dark powers but Prince Blahking and the pirates are enough backup to get Dash, Konall and space elf Sylenia into the dark tower, if only barely.
Finale 1/4 10 Scenarios As the weather around the tower shifts violently, Vixen informs Catrina, pirate Captain Morgan, Fahari and allies she could get them into the tower, but she needs a relic called Wateria to power it. Fortunately, Fahari's golden cocoabo can help with that.

In the tower, Dash, Konall and Sylenia escape the bonds of the traitorous Nice / Naughty Sorceress. Elsewhere, Bones and the Elite 8 try to summon backup only to be ambushed by Prince Blahking and his new, nobler Elite 7. Nearby, Becky and Todd meet up with Jay, Glyn, Sassy Snake and others. Fumblies and Runic work on getting the teleporting lance to function. Becky's singing helps turn the tide in Degrassi.

Finale 2/4 10 Scenarios As things in Degrassi continue (with Todd, Becky and company joined by the penultimate airship's case), Vixen's frustrated over in the battlefield as they continue to try to get the teleporting glaive to work. However, Zedika Dark shows up along with his dimension's version of Feena and Kadlin. Plus Lionna and others. Vixen goes to help Lapine but is interrupted when Konall Numberscruncher attacks her. The Elite 7 vs. Elite 8 battle continues. Kadlin summons the demon HABRODAXUS into our world and it unleashes a tiny aspect of the Dark Ones.
Finale 3/4 10 Scenarios The lance-powered portal opens in the Sorceress's room, allowing Vixen, Catrina and others to pour through to aid Dash and the space elf battling the dark ones. As the tower finally starts to crumble from the battle, the tiny aspect of dark ones flees. The heroes jump through a mostly missing wall into the elven ship.

Elsewhere, Becky and Todd lead their group to aid the Elite 7 against the Elite 8 and Hey Daze managers as that battle comes to a conclusion. A figure watches the elven ship torn under attack then attacks it, tearing it apart.

Character section

Adventures in Loathing


 Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, storeentry at AnswersKOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD

In other words, I don't own KOL, or KOKOL, and KOL doesn't own KOL. Get it? !