Name: Kronáll Bearsmasher
Class: Seal Clubber
Personality: Strong, sarcastic, seemingly fearless, and loyal to a fault, Konall Bearsmasher and Sebastian Dash played a vital role in AiL's opening missions. The bezerker from "the frozen wasteland of Meenasotah-yah-sure-yabetcha" came a long way since Dash and Catrina Whiteclaw arrived in the Kingdom. Brash, sarcastic and loyal until the end, he was shaken to find his sister had become a mage. It only got worse later on when Catrina and Kadlin betrayed Konall and his clan, the Kingdom of KOL. Konall grew spirutually, leading first a village in the Flipworld and later, co-leading a faction with Sir Fumblies. His bravery and spirituality have both been proven beyond question repeatedly.
Skills and abilities: He was as strong and tough as the bears for which his clan had been known to hunt (and presumably smash). He had been capable of hunting down prey and turning it into armor and food. However, his distrust of magic was intensified when Kadlin was corrupted by a possessed sword, one formerly in Konall's possession. Kadlin later turned it into a glaive. Konall's familiar was an A.D.D. demon known as Spaz, who helped Knoall gather items and meat after battles and also served as Konall's travelling companion, friend and later, spiritual mentor. As a demon, spaz is capable of sending spirits into the afterlife. Konall served a similar role as a shaman.
Recent news: Konall was last seen in a battle to the death with his sister, Kadlin. Season II so far: As season 2 started, Konall had just made his way back into the Kingdom just in time to run into his sister, Kadlin, who'd became a pastamancer in his absense... and then joined the Feline Empire with Catrina. Konall vacationed with Dash, Todd, Fumblies and others south of the border for the summer holiday. While the other heroes search for kidnapped princesses, Konall ended up battling a mind controlled Aleena. He later kidnapped his sister. The two ended up working together in the otherworldy Mirrorworld where Konall was tasked by the spirits to stop his sister from freeing the spirit in the Glaive. Konall later helped form the Blood Clan with Sir Fumblies, travelled to Hey Daze to help save Catrina's soul, and underwent spirit quest before the Grand Finale pitted the heroes against Kadlin as the world itself seemed to be unfolding. |
Appearances | Mission | Notes |
Roleplay | Degrass War | During an impressive debut where we learn about Konall's interests and personality, he fixes up cars. When a trio of penguins from the Penguin Mafia demand a free fix on 'the don's' cars, Konall takes exception.. and takes out the Penguins! |
Co-roleplay | Degrass War | Konall and Dash meet for the very first time. There's a bit of macho bucking but they seem to get along well enough. They take out a few Knob Goblin thugs and then set in motion a plan to get the Knob Goblins and Penguin Empire fighting over a seemingly worthless trinket - the Sun orb! (Something which would return in a big way in future missions.) |
Finale | Degrass War | Dash and Konall go about planting more false information to start trouble between the Penguins and Knob Goblins. Prince Blahking gets stealthy but is uncovered by a gypsy capable of reading his thoughts. (We see her again in the Season 2 Finale.) After she leaves, Fluffy Hamster cameos to make the save. Zanther Wolf cameos, too. |
Rollover | the villa mission | Prince Blahking, Sebastian Dash and Fluffy Hamster are among the visitors to Konall's hut, where we learn a little more about the Viking warrior. He and Dash inform them of a nearby Penguin Villa and their plans to have KOKOL infiltrate it in order to get the Penguin mafia on the same false hunt for the "Sun Orb" that the Knob Goblins were sent on. |
Flashback | the villa mission | Dash reflects on the end of the meeting before Fluffy hitches a ride on Dash's shoulder. Fluffy just wants a nap but Dash has some questions for the hamster. |
Roleplay | the villa mission | Along with Raw Hide and others, Konall infiltrates the penguin hideout. He successfully plants the idea of the Sun Orb (thanks in big part to Spaz) and finds a strange, sinister blade which would eventually define the second season and, more immediately, Konall's exile from AIL. |
Cameo | the villa mission | During the debut of the dangerous, selfish thug-for-hire Raw Hide's debut, Raw Hide catches sight of Konall and Konall's disguise. Raw Hide don't need no disguise. |
Cameo | the villa mission | Prince Blahking is with Konall for a bit but splits off, later meeting Dash and newcomer TheChad, an odd stranger from the moon. |
Flashback | the villa mission | Dash reflects on the meeting and events so far, including Konall's part. Dash also reflects on meeting that oddity, TheChad. |
Finale | the villa mission | Konall and the KOKOL faction desperately try to escape the Villa. Raw Hide beats up several dangerous Yeti after Konall points out they're attracted to penguin blood, which the KOKOL adventures (minus Konall) are covered in. Raw Hide heads back to get some dropped loot and kills off several Yeti in the process, inadvertently saving the others. The rest of the Yeti devastate the Penguins, who then lie about it to cover their own fins. |
Roleplay | Chrono Quest | Konall dreams a dark, potent dream of strange creatures in the center of his fallen hometown. They notice him. At first he flees. Then he battles a shadowy being in a hockey mask. After defeating it, Konall awakens.. with the mask from his dream.. in his hand. |
Roleplay | Chrono Quest | It's rough seas and torrential rainfall as Konall sails in a Longboat to the Mysterious Islands. We learn about the relation between the pirates and Vikings and Konall gets involved in a fight, which Spaz started. Following a stay at an inn, Konall sets out to find.. someone. |
Finale 1/3 | Chrono Quest | Konall takes on a couple of badly overmatched Knob Goblin teenagers as things start to heat up. Elsewhere, the dragon and a mysterious spirit watch events unfolding. Dash and Catrina split up, with Dash trying to get to the dragon while Catrina finds- and joins up with- the pirate Coconuts and the hippie Moondream. TheChad runs, runs into a tree, and later, runs more. Raw Hide looks for the battle, bringing along the terrified Cola Warrior from the past. Later, a figure views into the possible triumphs - or lethal defeats- of our adventurers. |
Finale 2/3 | Chrono Quest | Konall arrives in time to save Sebastian from a lethal end at the hands of a member of PALADIN, one of the several enemies of our heroes drawn from the past and present. TheChad also arrives to help. Meanwhile, Raw Hide sacrifices the soldier from the past who'd been travelling with, while the pirate Coconuts and Catrina deal with ghosts from the past to cover for the hippie Moondream, who tries to get to the dragon to stop this all. |
Finale 3/3 | Chrono Quest | Konall battles alongside Dash, TheChad and Raw Hide, facing multiple enemies from their past. Raw even fights a previous version of himself! Meanwhile, Catrina, the hippie Moondream and the pirate Coconuts find the Dragon. The fight continues until a mysterious light removes the warriors from the past - AND the heroes - from existence! However, the cursed blade and mask return Konall in a blind rage. He battles through multiple revived enemies then attacks the Dragon... only to realize Catrina and the others have freed the Dragon from the curse. Once calm, Konall and KOKOL recieve a reward... |
Finale 2/3 | Find The Oriole! | Konall beats up Knob Goblins as KOKOL battles Elite 7 members in an attempt to find the Toot Oriole. |
Flashback | Battle for Cobb's Knob | A flashback to Konall's finding and manipulation of the Sun Orb. Meanwhile, the Knob Goblin king leads his troops personally into battle with KOKOL. |
Rollover | Enter Hey Daze | The delivery man looks to deliver a message to Konall, who has been missing. Of course, the message doesn't get delivered. We assume. |
Flashback | Enter Hey Daze | As Dash, Catrina, Riko, Feena, and Catrina's ex enter Hey Daze, it's again reflected that the Sun Orb was originally meant to be used for Konall's meat engine, as a solar converter. |
mention | Guild Warriors: Faction Satisfaction | As two different finale stories kick off, it's mentioned there's been no word from Konall in a very long time. Also, Fluffy Hamster's busy. |
Flashback | War in Seaside Town | Konall's been off doing the Viking version of therapy to fix what Vikings call "faulty thinking" caused by the cursed ebon blade. This is a nice little look into his people's Viking mindset. The time has come for Konall to return to the Kingdom of Loathing. |
Live RP | War in Seaside Town | Konall brings the pain in the first Live RP ever, saving Catrina from her brother, Cattaras! Catrina, Konall and Dash then battle Cattaras's even more dangerous "mentor," still unnamed at this point. Spaz's father Decaf debuts! |
Live RP | War in Seaside Town | The Knob Goblins are attacking Seaside Town. It's up to Konall and the KOKOL to battle them! This time, Elite 7 members Grillhamo and the Black Paladin are featured; Mtiger, Nice Sorceress, Catrina Whiteclaw and Sebastian Dash are also featured. |
Cameo | War in Seaside Town | Todd Blackpaws wakes up and hopes to see the naked Goddess.. instead, Todd spots a cameo'ing (clothed) Konall. (This is the one where Todd and Becky evacuate people from Seaside Town while mages try to burn it down. Features the Bulky Buddy box!) |
Flashback | War in Seaside Town | As the Finale kicks off, Mtiger briefly reflects on saving Konall and others from a losing battle. |
Finale 2/3 | War in Seaside Town | In the debut of the Live RP format, Dash, Konall, and Catrina take on Grillhamo, the Black Paladin, and Knob Goblin thugs. Even with MTiger helping, the Elite 7 members prove to be too much for our heroes! They get some good loot out of the adventures.. and wake up in an infirmary.. and meet the Nice Sorceress. With most of the Goblins ran off.. for now. |
Finale 3/3 | War in Seaside Town | Konall is present as Catrina lands the finishing blow in the KOKOL adventurers' fight with the half-succubus dragon. Just when it seems like KOKOL has the advantage in the war, the Knob Goblin King breaks out backup, forcing our heroes out of town! |
Live RP | Seaside Town: The Burning | Catrina, Dash, Konall and KOKOL forces - including CrabJesus's only AIL appearance- are gathered outside Seaside Town the night after the invasion.. when they realize that someone's trying to burn the town down! They rush in, only to run into Knob Goblin Elite, Cattaras and Jester King of Beasts! |
Roleplay | Seaside Town: The Burning | A more humorous take on Seaside burning down; we see some solid interaction between Konall and Kadlin, including Kadlin's hellgate, Xanadon, Spaz, and Konall trying to knock down a water tower. |
Roleplay | Seaside Town: The Burning | The situation gets more serious as endless Knob Goblins pour at Kadlin and Konall, forcing them to take what might be a last stand in one of the few towers not yet burned to the ground. |
Live RP | Seaside Town: The Burning | Back to our earlier Live RP series, where saucemage Arkane joins the party in a game of tag battle, where half the mages fight off Knob Goblins while the other half tend to the fire.. and Elite 7 members Grillhamo and Jester King of Beasts. King MTiger shows, but there's a magical barrier protecting the Knob Goblin king. |
Co-roleplay | Seaside Town: The Burning | Konall and Dash run into each other and find Vixen and Lapine, who are making out behind a curtain.. for.. luck. The four battle Grimdeath the Incinerator and his vicious fire attacks but Cattaras gets involved. Then Jester King of Beasts shows up to teleport Dash, Vixen and Lapine into.. The Mirrorworld!! |
Live RP | Seaside Town: The Burning | Along with Becky and Todd, Konall finds himself suddenly teleported to a very strange 8 bit land, where they see a former clanmate, and meet a strange hippie with wind powers before having to battle the 8-bit Keese in a dark cave. |
Live RP | Seaside Town: The Burning | Konall and the party learn more of Gail the wind hippy, but when they get to a town full of strange mushroom creatures, she runs off. Konall, Becky and Todd are accused of being bad "badgers," but if they can prove they're not, there might be a way home... |
Live RP | Seaside Town: The Burning | In this massive edition, Konall, Becky, and Todd, joined by newcomers Sir Fumblies and Maximal Thordicus, make their way to battle the "big boss" "turtle-badger." But first, they've got to get through several guards and trick rooms. |
Co-roleplay | Seaside Town: The Burning | Set after the fight with Grimdeath and before the 8-bit Live RP's, Konall's hurt badly. He'll need all the help he can get from Becky Joy and Catrina to fight down Cattaras and the Jester King! |
Live RP | Seaside Town: The Burning | Konall isn't very happy at having to accompany Prince Blahking to the mirrorworld to pick up Dash, Cat, Vixen and Lapine. Not enough fighting. After meeting Lady Whiteclaw and her allies, the heroes return to the fighting in Seaside Town, where Sir Fumblies joins them. |
Finale 1/2 | Seaside Town: The Burning | Along with Fumblies, Fluffy, Kadlin and a few others, Konall battles to tear the magic barrier around the Council down so they can finish off the Goblin King.. but it's only a backdrop for the real story of betrayal and magic that will ultimately lead to the fall of Catrina Whiteclaw.. and the rise of the Feline Empire. On the upside, the fire in Seaside Town is finally finished off. |
Finale 2/2 | Seaside Town: The Burning | Konall helps battle against a new plague- the rising dead! But the start of the zombie invasion is secondary to the dreams of Catrina Whiteclaw- which has Konall as a defending avatar- and Catrina's odd and traitorous events after. Also: Jester King enacts the final phase of his mysterious plans which lead to the eventual fall of Catrina in this same Finale. |
Roleplay | End of the Heroic Age: Fallout | It starts out good enough, with Konall, Spaz, and (cameo) Maximal Thordicus battling zombies, but things take a turn for the downside when Konall confronts his sister Kadlin.. and learns she's retrieved Konall's old sword.. and joined the Feline Empire! |
Co-roleplay | End of the Heroic Age: Fallout | Konall meets up with Shadow Darkstep, a former KOKOL guard who abandoned his post long ago and is now returning to Seaside Town for the first time in ages. Spaz shows up. Shadow leads Konall to a cult of zombies, whom Shadow claims aren't zombies. |
Roleplay | End of the Heroic Age: Fallout | Introducing the Committee For Drastic And Unnecessarily Lethal Solutions! Wackiness ensues as Konall leads the first meeting, highlighted by a brawl over using traps or poison for their killing. With a special cameo by King MTiger, it's an interesting look into the mindset of Konall and the Committee. |
Roleplay | End of the Heroic Age: Fallout | Kadlin's got a plan to finish off the zombie problem, but Konall isn't hearing it. Slit the thyme wizard has a plan to finish off both the Bearsmashers, and with his time magic, he's no pushover! |
Live RP | End of the Heroic Age: Fallout | Todd, Dash and Konall meet the space elf, Aleena while out travelling on Konall's fishing boat. As they battle a seamonster, Lapine teleports in. Konall gifts Aleena her first bow (on this world) during the battle. |
Finale 1/5 | End of the Heroic Age: Fallout | Starting with a fine speech, Konall leads an army against the zombie crisis, joined by Aleena, Max Thordius and others. It's an epic battle. As Catrina, Blahking and King Mtiger set out to join forces with them, Konall's faction rescue Awakensun the hippie and Vixen. Meanwhile, MTiger finds himself forced to team with Catrina, who has recently turned on the Kingdom of KOL and taken over the Knob Goblins. Elsewhere: Vixen meets Awakensun. They run across Konall. Becky helps Kadlin. |
Finale 5/5 | End of the Heroic Age: Fallout | While Dash and Cattaras work out details on Degrassi Knoll, Konall, Vixen, Sir Fumblies and Konall sneak into the Knob Goblin stronghold to finish off the Goblin King for good. The aftermath of the Seaside Town crisis is briefly delved into. |
Live RP | Interim mission: Generic Summer Vacation | Konall's on a visit to Seaside Town with Dash, Aleena and others. First, a fight on el dia de los moxios turns into a true battle of wits (and clever insults.. and some not so clever). Then, Vixen and Kadlin join up as the group sets out for some adventures in some ruins, where they meet Amrus the Unifier (someone from Aleena's past) and deal with traps. |
Live RP | Interim mission: Generic Summer Vacation | The introduction & debut of Fahari! Along with Amrus, they meet a stranger from Aleena's homeworld's history and do a little dungeoncrawling. After battling snakes and dealing with a crazy old man who thinks he's hosting a talk show, they find some neat rewards at the end... after dealing with trick rooms and more traps, of course. Then there's statues that tell riddles.. and more prizes. |
Finale | Interim mission: Generic Summer Vacation | Our Adventurers meet up and take part in a big dance off! Spoiler: Konall ties with Kadlin for the Silver award (Tied for Fifth with some traditional Viking dancing.) |
Cameo | Royal Scavenger Hunt- Princesses in danger! | Keen eyed Aleena spots Konall at the end of this co write, which features an almost erotic meeting between Aleena and Katherine Swift. |
Live RP | Royal Scavenger Hunt- Princesses in danger! | In the biggest single post in AIL roleplaying history (so far), Dash, Fahari, Konall and others travel to a strange ninja village. After hilarity ensues with children and an old monk, it's time to fight the ninjas and save a couple princesses. Dios debuts, killing a child which then becomes a part of Fumblies army. Katherine Swift guest stars. Aleena gets a magical dress, which she loves. Lots of fights and other assorted cool weirdness. |
Cameo | Royal Scavenger Hunt- Princesses in danger! | It's mentioned Konall and Katherine Swift have departed for another adventures in this Dash/ Aleena co write which also sees Ozzie show up and princess Jen and Lady Goblin kidnapped. |
Co-roleplay | Royal Scavenger Hunt- Princesses in danger! | Konall's drinking spree is interrupted when Dash asks him for help tracking down Aleena. They've no idea where she is, but a bartender does.. for the right price. |
Co-roleplay | Royal Scavenger Hunt- Princesses in danger! | Konall reluctantly accepts Kadlin's help searching for some princesses in the caves under Degrassi. They find Dios - and a mind controlled Aleena! Of course, a battle breaks out. |
Finale 1/3 | Royal Scavenger Hunt- Princesses in danger! | It must feel like Bizarro World for Konall as he teams up with his estranged sister to fight Dios, and his mind controlled 'pet' Aleena! Fortunately, it ends well- and steamy- for Aleena and Konall. |
Cameo | Royal Scavenger Hunt- Princesses in danger! | We don't get into details of what Konall and Aleena are up to for the third part of the Finale- but you can assume its intimate. |
Rollover | Return of the Dashing Rogue | Konall is at the mission briefing, but mostly just to check out Aleena. He doesn't comment on the mission goals, which are to save the three princesses who have been taken to Honorburg, where Dash spent a few years at in the past. |
Cameo | The Philler Gang | Fumblies reports to Catrina and Cattaras; Kadlin is missing, and it sounds like a big Viking kidnapped her. Konall, they assume. Also: Things are not going well between Fumblies and the Whiteclaw siblings. |
mention | The Philler Gang | Fumblies reflects on the incident of a Viking whose description matches Konall attacking and kidnapping his sister Kadlin. Later, Fumblies and Fahari discuss Fumblies feelings on the Feline Empire and other manners.. including the scent of a battle where Dash may have been mortally injured. |
Co-roleplay | Return to Mirrorworld | Sir Fumblies awakens to find himself in a field on a strange island with only him and Cattaras there. They nearly fight, then are shown a vision of Dash and Aleena in a cave. Before Dash and Aleena can get too heated, Konall and Kadlin break in, and a couple fights start. Then Kwadlin AKA Philler shows up, explaining he plans to use drugs and magic to force the heroes to battle until only one survivor remains. Aleena vows to kill Kwadlin. |
Co-roleplay | Return to Mirrorworld | Emotions are totally out of control as Aleena, Dash and Konall find themselves teleported to another region of the Flipworld aka Mirroworld. Aleena finds herself alone, leashed and afraid, in a desert and then finds out aggression is the key to controlling her emotions. Meanwhile, Konall battles Dash over Aleena, fueled by the drugs and magic. |
Cameo | Return to Mirrorworld | As Sassy Snake is teleported far south, Dash tries to make his way down a nearby mountain to escape Konall. Dash reflects on the battle. Not long after, Ozzie Whelk finds himself in this world.. and finds Dash attacking .. someone else Ozzie knows. |
Cameo | Return to Mirrorworld | Convincing herself she's doing it for her brother, Kadlin again attacks Aleena, this time in the desert. However, the two quickly realize it's Kwadlin's drugs- enhanced by magic, driving them, and work to start overcoming the magic. Turns out it's driven by passion, leading to a few steamy scenes. After that, Aleena takes flight on her wings and spots Konall in the distance, rushing to him. |
Co-roleplay | Return to Mirrorworld | This amazing piece starts with Konall attacked by dangerous lizards. The kind that rip out chunks of his armor and are terribly hard to kill, even for Konall. They end up killing Konall, who then finds himself speaking to this world's spirits, who want Konall to stop the sister from releasing the spirit in her cursed glaive. Konall reluctantly agrees and returns, gaining help from the spirits in killing the lizards. Later, tribesman who had been dealing with said lizards (Mzarduks) finds Konall, learns he's killed thirteen of them, and takes Konall to their village to celebrate, where Konall is quickly appointed leader. He eventually accepts.
Later, Aleena and Kadlin show up. Konall's unable to take her sword. Aleena convinces them not to fight over it while under Kwadlin's spell. After Konall presents her with a Mzarduk tooth necklace, she tells him of her physical needs caused by the drugs and magic. |
Co-roleplay | Return to Mirrorworld | Another great piece! Konall is waken up early to solve a dispute after Kadlin steals and slaughters a boar in order to transfer Xanadon from a chef in the box to a flying metal skull. Konall orders his sister to pay it back - then offers to pay on her behalf to avoid starting a fight. He does get some bacon out of it. Konall and Aleena talk about religion, gods and leadership.
Konall then gets a message from the gods, although it gives him a seizure. Aleena leaves a few of her nanites to keep track of Konall's health. Then Konall leads his new followers to a well, only to discover it's haunted. Konall, Kadlin and Aleena battle the spirits, eventually dispelling them - although the spirits temporarily take control of Aleena, to her displeasure. |
mention | Return to Mirrorworld | During a rough and strained long-range communication with Dash, Aleena fills Dash in on their recent adventure with the ghosts and the well. |
Co-roleplay | Return to Mirrorworld | Dash arrives and meets up with Konall and Aleena, who are still snuggling in bed. Dash requests help against some dark beasts Dash and his travelling companions have run across. Konall's up for it. When Dash asks Aleena to join him in scouting and Konall insists she stays with the village, she suggests she take flight- alone- to scout for trouble. After they leave, Konall assures himself there's nothing going on between Dash and Aleena. |
Finale 1/3 | Return to Mirrorworld | Dash and Konall bicker over how to handle the dark beasts- go around them or fight them. Kadlin and Aleena get them to stop bickering. They decide to tackle breakfast before charging the beasts in an attempt to cut through them. Sassy, Ozzie and Hudson (Dash's travel companions) volunteer to help. Elsewhere, Wildfall & Summer get into fights against Cyber Sunset and Xodus while Cattaras Whiteclaw, Zanther Wolf and Sir Fumblies run into the Catrina and Cattaras of this world. |
Finale 2/3 | Return to Mirrorworld | Konall had paired some of his finest warriors with Aleena, Dash and Dash's travelling partners to take on the beasts while elsewhere, Cattaras nearly starts a fight with his dimensional counterpart over Lady Whiteclaw's dinner. Elsewhere, Xodus gets Summer and Wildfall to stop fighting Xodus and Cyber Sunset and listen. They're soon joined by others. Both Lady Whiteclaw's army and Konall's forces charge into battle against the Dark Beasts, only to come to a surprise at the end. |
Finale 3/3 | Return to Mirrorworld | Mirrorworld's version of Konall is one of Zedika Dark's lackeys.. and he uses a device to mentally dominate the combined armies of Konall and Lady Whiteclaw. It seems Catrina has turned on the heroes but she quickly turns on her "master" Zedika, allowing the heroes to launch a comeback. They tear through Kwadlin's army even as their ranks are depleted. In the end, it comes down to Konall verses Kwadlin. |
Rollover | The Third Faction | Konall meets with KOKOL King MTiger, who mentions KOKOL is abandoning an outpost to the Penguin Mafia. Konall isn't happy with that decision. He then finds Aleena and Dash making out in her room.. which is also isn't happy with. Elsewhere, the Penguins make veiled threats to the Outpost soldiers.. until Fumblies comes along. Konall is then spotted in the distance. |
Flashback | The Third Faction | Aleena briefly recalls the moment Konall touched the cursed glaive and they were teleported back to their world in a flash of light. This is embedded in a flashback where Aleena returns to her world and runs into a new face to AIL - Zed Shinestone. |
Flashback | The Third Faction | Returning to the cold mountains along with Cyber Sunest during their own flashback, Dash also recalls the end of the battle against Kadlin.. at least, the parts before Kadlin's lighting took out Dash and Aleena. |
mention | The Third Faction | As Kadlin offers help to Aleena, who plans to retrieve her ship, Aleena reflects back on her time with Konall. |
Co-roleplay | The Third Faction | Dash tries to talk things out with Konall before Konall departs for the outpost. Things are still very tense between the two. |
Co-roleplay | The Third Faction | We start with some excellent insight into Konall's various weapons and armors as he prepares for battle. Fumblies offers to join Konall in fighting off the Penguins. Zed, who could sense trouble's coming, informs the two that, well, trouble's coming. It's an awesome battle against the Penguins and ends with some fun interaction between Zed and the hippie Awakesun (Gail). |
Finale | The Third Faction | Dash and Sunset run into Black Paladin and Jester King of Beasts, who are holding Katherine Swift, Fluffy Hamster and Prince Blahking hostage. A little distraction by Dash and Sunset allow them to escape. Aleena and her ship help. Elsewhere, Konall and Sir Fumblies stare down the Penguin Mafia, who still want to take over the fort. When the Feline Empire enter the picture, Konall is joined by her allies in a three way fight against both factions. |
Co-roleplay | Holiday | In this excellent and almost heartbreaking peace, Konall and Dash say their goodbyes to Aleena on board her ship. Konall really doesn't care for being in a spaceship. |
Roleplay | Holiday | There's a three way fight over Father Crimbo - Kadlin vs Konall vs Slit the Thyme mate! After an action packed chaotic fight, Crimbo escapes while Konall again confronts Kadlin over the cursed glaive. |
mention | Holiday | Sir Fumblies seems a little disappointed when Konall isn't able to make it for the big Fumblies announcement. |
mention | Holiday | Zedika Dark makes mention of his plans for Konall to die while possibly making it seem accidental. Or Dark was being sarcastic, hard to tell. |
flashback | Holiday | Dash briefly reflects on his and Konall's short trip to space with Aleena. |
Finale 1/2 | Holiday | The Finale opens with Fahari desperately trying to get Fumblies free of Hunk's powerful grip. Later, Konall attacks and battles Hunk while his allies battle other demonic 7-Eternal managers from Hey Daze. Elsewhere, Todd and Lalucia make plans for a camp consisting mostly of former slavers rescued from Catalina slavers. Things go awry when the slavers attack - but help arrives in the form of Sebastian Dash, Sassy Snake and others. |
Finale 2/2 | Holiday | Konall teases Zed over the Queen of Hate's crush on Zed. Jen joins the battle against the four managers of Hey Daze, Zedika Dark and his four minions. Elsewhere, even Davrom and Daiskuke of the Feline Empire are battling the slavers. Konall's side features an awesome Hostess tribute/ parody. |
mention | Konall's Grudge | Zed Shinestone reacts to the rebellion in Degrassi Knoll stirred up by Konall before meeting the very unique Becky Joy. |
Flashback | Konall's Grudge | Taking place before Zed meets Becky. Zed informs Konall of his sister's mushroom fields, a part of her plan to free the evil spirit in the glaive. Konall sets out to raise a rebellion in Degrassi. While he leads philosophy students on a raid on a Knob Goblin armory, Kadlin upgrades the Black Paladin, hears of Konall's rebellion and orders the death of him and his followers. |
Co-roleplay | Konall's Grudge | Konall meets another space elf- Glyn. Konall starts a brawl to create cover while the two discuss the threat of Kadlin's glaive and ways to get it apart from her. It doesn't sound like it's going to be easy. |
Finale | Konall's Grudge | The Finale kicks off with Glyn and Konall getting a flash about an attack by Mimi on the students who Konall had been leading. Dash and Jen get a similar vision and explain it to Cattaras. The five rush to stop the attack. Sassy Snake, Becky Joy and her four Knob Goblin soldiers see Dash & Jen and follow them, shadowed Zed. Waiting at the other side is a major battle against Kadlin and members of the Elite 8. |
Co-roleplay | Guild Warriors II: Machines and Soul | Konall has things to do, by Boris! Like tracking down and fighting unknown people 'off camera,' so to speak. |
Roleplay | Guild Warriors II: Machines and Soul | An interesting split focus roleplay. While Spaz acts as Konall's spirit guide on Konall's spiritual quest on Mount Herobrine, Xanador the flying skull helps Kadlin learn new dark and sinister powers. Konall spares a deer while Kadlin kills a raven with her dark powers. Kadlin uses her new powers to kill her minions, transforming both their spirits and corpses into soldiers for her dark army. Konall learns a lesson about life and restraint. Finally, Konall consults with the Toot Oriole while Kadlin discovers a dangerous book titled the "Codex Arcanum." |
Co-roleplay | Guild Warriors II: Machines and Soul | Konall confronts a demon.. and makes the demon his.. servant. The demon's servents include a succubus that shapeshifts into Aleena. That annoys Konall. Konall blesses them and they battle the undead and an ogre. Konall challenges Hunk for control of the Forest Village. Konall benefits from a blessing and trickery. |
mention | Guild Warriors II: Machines and Soul | Dash reflects on Konall and the cursed sword/ glaive. |
mention | Guild Warriors II: Machines and Soul | Fahari reflects on Konall's activities in the Degrassi Knoll revolution. |
Finale 2/2 | Guild Warriors II: Machines and Soul | Konall tells Fahari he wishes the life machine to remain undestroyed. The other three Hey Daze managers have been dealt with, so Konall cuts a deal to fend off the card army of Queen of Hate. After multiple games.. er.. waves of attacks, it comes down solitaire with Fahari taking on the rest of the army. But she has an ace up her sleeve - a holy ace. Elsewhere, Catrina mysteriously vanishes through a portal to Hey Daze. |
mention | Return to Hey Daze | During the mission rollover, Dash mentions to Aleena that Konall has offered to help in the attempt to free Catrina's soul from Hey Daze. |
Flashback | Return to Hey Daze | Aleena and Dash, using Morelencir technology, reflect on the meeting between Konall and Glyn, where Konall expresses the dangers of the glaive. |
mention | Return to Hey Daze | Aleena mentions the space elves believe Konall to be in Hey Daze but admits they've lost track of him 'some time ago.' |
Co-roleplay | Return to Hey Daze | Zed is found by Konall (who 'killed' himself by overdrinking with a plan to be revived later) and then spots Catrina. After Konall comforts her, the two are joined by the insane Jay in battling minotaur-like demons. Near the end, Jay gets especially strange in his 'battle tactics.' |
Finale 1/4 | Return to Hey Daze | After downing another round of Minitaurs (no, it's not a drink), Zed and Konall notice they've been split up from Jay and Catrina. She's also split apart from Jay. Elsewhere, Konall's sister Kadlin is ambushed by the Penguin Mafia even as Aleena and her crew prepare for Kadlin's inevitable attack. Fumblies, Becky Joy and Cattaras battle Dr. Darth, Hunk and the traitorous Bones while Cyber Sunset and Wildfall are nearly crushed to death. |
Finale 2/4 | Return to Hey Daze | Konall gets a spiritual "tug" towards Catrina's position. As soon as he and Zed start towards it, a mountain suddenly rises up in the direction they're heading towards. There, Catrina is joined by Fahari and Todd Blackpaws. Elsewhere, Fumblies and his group continue to battle Bones, Dr. Darth and Hunk. Kadlin battles the space elves, Dash, Tarvel and Glyn deal with a nightmarish Honorburg and Jay looks for and finds his buddy Lou. Oh, and Cyber Sunset & Wildfall are in trouble. |
Finale 3/4 | Return to Hey Daze | Finally at the mountain, Konall picks his way through it until he and Zed run across Fahari, Todd Blackpaws and Catrina. Even better, Aleena and her crew join soon after. Kadlin is also on their trail. Around Hey Daze, several other adventurers who are also there to save Catrina set out towards the mountains.. and the big fight. |
Finale 4/4 | Return to Hey Daze | When the heroes refuse to turn over Catrina, Kadlin and her newly mutated Goblin Smashers attack without mercy. Konall first takes on Kadlin's brutes before moving to attack her directly. It's an epic battle where we see Konall and Dash's determination, a more effective Todd Blackpaws than usual, Morlencir tactics and some impressive leadership by Sir Fumblies. |
Rollover | 10 Scenarios | The Feline Goddess shows Kadlin the possible results of her attempts to free the glaive's spirit; an annihilated world void of life where Konall and Dash were the last to die battling Kadlin. Back in the real world, Konall is visited by King MTiger and Prince Blahking. They discuss ways to deal with the various problems about to overwhelm the world, with that list topped by Kadlin's threat. Elsewhere, the Penguin Mafia have taken control of Seaside Town. |
Roleplay | 10 Scenarios | Konall finds six allies in the form of Angel, Captain Skye, Killer, Iris, Shini and Warlord. Despite not knowing their real names, he accepts their help. Things are just that desperate. |
mention | 10 Scenarios | Sir Fumblies mentions to Wildfall that Konall is off "doing whatever he does best." |
Co-roleplay | 10 Scenarios | Konall and his new allies run across Dash, Vixen, Runic, Lapine and Bandit. Dash explains Vixen and Lapine had been undercover, and recruited the other two. Lapine also brought Dash a lance which Zedika Dark used to travel between worlds.
Konall agrees to help Dash with the Knob Goblin revolt, with Dash agreeing to help him attack Kadlin's tower afterwards. |
Co-roleplay | 10 Scenarios | With Aleena recalled to the stars and Konall about to take on two exceedingly dangerous missions in a row, the two meet up to make amends and enjoy each other's company one last time. |
Roleplay | 10 Scenarios | Konall prepares a divine weapon that should be capable of killing his sister.. even as he reflects back on his fondest and most significant memories of her. |
Co-roleplay | 10 Scenarios | Konall leads an epic assault on the Kadlin controlled Knob Goblin stronghold, with Dash, Katherine Swift, Todd and others backing him up. Kadlin's forces are enough to put them on the defensive, but Konall's new allies show up.. with Penguin Mafia support.
Deeper in her stronghold, Kadlin fights off rebellions and later decides to abandon the Goblin stronghold. |
mention | 10 Scenarios | Fumblies is in the Ninja village for some training and to get help fixing a shattered magical sword. He reflects briefly on the hut Konall left in eternal flames. |
Co-roleplay | 10 Scenarios | Kadlin has transformed and upgraded the tower. Konall bemoans the fact that the gods seemed to have abandoned him.. until it turns out his six new allies were gods disguised.
With Dash, Vixen and her backup, they rush the battlefield, packed with allies and more enemies. Things start to turn sour when Kadlin strikes Odin down. Fortunately, Prince Blahking and King Mtiger arrive.. with the pirates backing them up. Elsewhere, Sylenia battles and destroys a skeletal dragon in an aerial fight. Her ship and the dragon are destroyed, so she joins Dash and Konall in raiding the tower, where they face hedge plants, elemental trap rooms and betrayal. |
Finale 1/4 | 10 Scenarios | The traitorous sorceress has Konall, Dash and Sylenia trapped.. but trash talking from Dash and Konall is enough to let Sylvia create a distraction. Once free, they set to battling her four powerful familiars.
Elsewhere, Fumblies and Vixen try to use the lance to teleport into the tower. Cattaras, Blackpaws, Glyn and others protect Degrassi while Prince Blahking leads an attack on the Elite 8. |
Finale 2/4 | 10 Scenarios | Konall, Dash and Sylenia overcome the familiars, but Konall is too battered to fight the Sorceress. Kadlin ultimately betrays her, but when Catrina leads backup through a portal, Kadlin summons a demon and escapes out a window. Sylenia tries to fly Konall down but a tentacle rips her away from Konall, who falls to the ground.
Elsewhere, Cattaras, Becky and Sassy Snake get allies from the former Penultimate Airship. Blahking's Elite 7 battle the new Elite 8. Earlier, Catrina and allies battle Zedika Dark, the Scream Queen and more. |
Finale 4/4 | 10 Scenarios | Konall battles Kadlin.. and is killed. But will that be enough to snap Kadlin out of her dark lust for power? Aleena guest stars. Later, Konall greets a newcomer to the honored afterlife of Valhalla. |
Kingdom of Loathing (KOL) is a (mostly) original online game that apparently has something to do with Asymmetric Publications, LLC, and something called a Jick, who probably copyrighted and trademarked the thing up the wahoozer. Wahoozer is a word I just made up. If you don't like it, bite me. And if you refuse to bite me go to . . . ANYWAY, this is the archive for an interactive writing game based on KOL, and a specific clan within- the Kingdom of KOL. Specific characters belong to their specific owners, specifically, unless specifically stated otherwise. This game was developed by Joshua A. Dexter, with rules based in part on Mercenary and Equinox. This is a non profit game done for entertainment purposes only. If a rash develops on your imagination, desist use immediately and consult a physician, psychologist, or 1-900 psychic for further assistance. KOL forums, store, entry at Answers, KOL's entry at Archive.org, and it's entry at Wikipedia, and KOL's own wiki. - JAD
In other words, I don't own KOL, or KOKOL, and KOKOL doesn't own KOL. Get it? !